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o3de/Gems/Multiplayer/Code/Source/Debug/MultiplayerDebugPerEntityReporter.cpp
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2021-07-26 19:11:28 -04:00

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/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "MultiplayerDebugPerEntityReporter.h"
#include <GridMate/Replica/ReplicaChunk.h>
#include <GridMate/Replica/ReplicaChunkDescriptor.h>
#include <GridMate/Replica/RemoteProcedureCall.h>
#include <Multiplayer/IMultiplayer.h>
#if defined(IMGUI_ENABLED)
#include <imgui/imgui.h>
#endif
namespace MultiplayerDiagnostics
{
#if defined(IMGUI_ENABLED)
static const ImVec4 k_ImGuiTomato = ImVec4(1.0f, 0.4f, 0.3f, 1.0f);
static const ImVec4 k_ImGuiKhaki = ImVec4(0.9f, 0.8f, 0.5f, 1.0f);
static const ImVec4 k_ImGuiCyan = ImVec4(0.5f, 1.0f, 1.0f, 1.0f);
static const ImVec4 k_ImGuiDusk = ImVec4(0.7f, 0.7f, 1.0f, 1.0f);
static const ImVec4 k_ImGuiWhite = ImVec4(1.0f, 1.0f, 1.0f, 1.0f);
// --------------------------------------------------------------------------------------------
template <typename Reporter>
bool ReplicatedStateTreeNode(const AZStd::string& name, Reporter& report, const ImVec4& color, int depth = 0)
{
const int defaultPadAmount = 55;
const int depthReduction = 3;
ImGui::PushStyleColor(ImGuiCol_Text, color);
const bool expanded = ImGui::TreeNode(name.c_str(),
"%-*s %7.2f kbps %7.2f B Avg. %4zu B Max %10zu B Payload",
defaultPadAmount - depthReduction * depth,
name.c_str(),
report.GetKbitsPerSecond(),
report.GetAverageBytes(),
report.GetMaxBytes(),
report.GetTotalBytes());
ImGui::PopStyleColor();
return expanded;
}
// --------------------------------------------------------------------------------------------
void DisplayReplicatedStateReport(AZStd::map<AZStd::string, ComponentReporter>& componentReports, float kbpsWarn, float maxWarn)
{
for (auto& componentPair : componentReports)
{
ImGui::Separator();
ComponentReporter& componentReport = componentPair.second;
if (ReplicatedStateTreeNode(componentPair.first, componentReport, k_ImGuiCyan, 1))
{
ImGui::Separator();
ImGui::Columns(6, "replicated_field_columns");
ImGui::NextColumn();
ImGui::Text("kbps");
ImGui::NextColumn();
ImGui::Text("Avg. Bytes");
ImGui::NextColumn();
ImGui::Text("Min Bytes");
ImGui::NextColumn();
ImGui::Text("Max Bytes");
ImGui::NextColumn();
ImGui::Text("Total Bytes");
ImGui::NextColumn();
auto fieldReports = componentReport.GetFieldReports();
for (auto& fieldPair : fieldReports)
{
MultiplayerDebugByteReporter& fieldReport = *fieldPair.second;
const float kbitsLastSecond = fieldReport.GetKbitsPerSecond();
const ImVec4* textColor = &k_ImGuiWhite;
if (fieldReport.GetMaxBytes() > maxWarn)
{
textColor = &k_ImGuiKhaki;
}
if (kbitsLastSecond > kbpsWarn)
{
textColor = &k_ImGuiTomato;
}
ImGui::PushStyleColor(ImGuiCol_Text, *textColor);
ImGui::Text("%s", fieldPair.first.c_str());
ImGui::NextColumn();
ImGui::Text("%.2f", kbitsLastSecond);
ImGui::NextColumn();
ImGui::Text("%.2f", fieldReport.GetAverageBytes());
ImGui::NextColumn();
ImGui::Text("%zu", fieldReport.GetMinBytes());
ImGui::NextColumn();
ImGui::Text("%zu", fieldReport.GetMaxBytes());
ImGui::NextColumn();
ImGui::Text("%zu", fieldReport.GetTotalBytes());
ImGui::NextColumn();
ImGui::PopStyleColor();
}
ImGui::Columns(1);
ImGui::TreePop();
}
}
}
#endif
MultiplayerDebugPerEntityReporter::MultiplayerDebugPerEntityReporter ()
{
//GridMate::Debug::CarrierDrillerBus::Handler::BusConnect();
}
// --------------------------------------------------------------------------------------------
MultiplayerDebugPerEntityReporter::~MultiplayerDebugPerEntityReporter()
{
/*GridMate::Debug::ReplicaDrillerBus::Handler::BusDisconnect();
GridMate::Debug::CarrierDrillerBus::Handler::BusDisconnect();*/
}
//void MultiplayerDebugPerEntityReporter::OnReceiveReplicaBegin(GridMate::Replica*, const void*, size_t)
//{
// m_currentReceivingEntityReport.Reset();
//}
//void MultiplayerDebugPerEntityReporter::OnReceiveReplicaEnd(GridMate::Replica* replica)
//{
// m_receivingEntityReports[replica->GetDebugName()].Combine(m_currentReceivingEntityReport);
//}
//void MultiplayerDebugPerEntityReporter::OnReceiveReplicaChunkEnd(GridMate::ReplicaChunkBase* chunk, AZ::u32 chunkIndex)
//{
// AZ_UNUSED(chunk);
// AZ_UNUSED(chunkIndex);
// m_currentReceivingEntityReport.ReportFragmentEnd();
//}
//void MultiplayerDebugPerEntityReporter::OnReceiveDataSet(GridMate::ReplicaChunkBase* chunk, AZ::u32 chunkIndex,
// GridMate::DataSetBase* dataSet, GridMate::PeerId, GridMate::PeerId, const void*, size_t len)
//{
// m_currentReceivingEntityReport.ReportField(chunkIndex, chunk->GetDescriptor()->GetChunkName(), chunk->GetDescriptor()->GetDataSetName(chunk, dataSet), len);
//}
//void MultiplayerDebugPerEntityReporter::OnReceiveRpc (GridMate::ReplicaChunkBase* chunk,
// AZ::u32 chunkIndex,
// GridMate::Internal::RpcRequest* rpc,
// GridMate::PeerId from,
// GridMate::PeerId to,
// const void* data,
// size_t len)
//{
// AZ_UNUSED( from );
// AZ_UNUSED( to );
// AZ_UNUSED( data );
// m_currentReceivingEntityReport.ReportField(chunkIndex, chunk->GetDescriptor()->GetChunkName(), chunk->GetDescriptor()->GetRpcName(chunk, rpc->m_rpc), len);
//}
//void MultiplayerDebugPerEntityReporter::OnSendReplicaBegin (GridMate::Replica*)
//{
// m_currentSendingEntityReport.Reset();
//}
//void MultiplayerDebugPerEntityReporter::OnSendReplicaEnd (GridMate::Replica* replica, const void*, size_t)
//{
// m_sendingEntityReports[replica->GetDebugName()].Combine(m_currentSendingEntityReport);
//}
//void MultiplayerDebugPerEntityReporter::OnSendReplicaChunkEnd (GridMate::ReplicaChunkBase* chunk,
// AZ::u32 chunkIndex,
// const void*,
// size_t)
//{
// AZ_UNUSED(chunk);
// AZ_UNUSED(chunkIndex);
// m_currentSendingEntityReport.ReportFragmentEnd();
//}
//void MultiplayerDebugPerEntityReporter::OnSendDataSet (GridMate::ReplicaChunkBase* chunk,
// AZ::u32 chunkIndex,
// GridMate::DataSetBase* dataSet,
// GridMate::PeerId,
// GridMate::PeerId,
// const void*,
// size_t len)
//{
// m_currentSendingEntityReport.ReportField(chunkIndex, chunk->GetDescriptor()->GetChunkName(), chunk->GetDescriptor()->GetDataSetName(chunk, dataSet), len);
//}
//void MultiplayerDebugPerEntityReporter::OnSendRpc (GridMate::ReplicaChunkBase* chunk,
// AZ::u32 chunkIndex,
// GridMate::Internal::RpcRequest* rpc,
// GridMate::PeerId,
// GridMate::PeerId,
// const void*,
// size_t len)
//{
// m_currentSendingEntityReport.ReportField(chunkIndex, chunk->GetDescriptor()->GetChunkName(), chunk->GetDescriptor()->GetRpcName(chunk, rpc->m_rpc), len);
//}
//void MultiplayerDebugPerEntityReporter::OnIncomingConnection (GridMate::Carrier*, GridMate::ConnectionID)
//{
//}
//void MultiplayerDebugPerEntityReporter::OnFailedToConnect (GridMate::Carrier*,
// GridMate::ConnectionID,
// GridMate::CarrierDisconnectReason)
//{
// m_lastSecondStats.clear();
//}
//void MultiplayerDebugPerEntityReporter::OnConnectionEstablished (GridMate::Carrier*, GridMate::ConnectionID)
//{
//}
//void MultiplayerDebugPerEntityReporter::OnDisconnect (GridMate::Carrier*,
// GridMate::ConnectionID,
// GridMate::CarrierDisconnectReason)
//{
// /*
// * CarrierDrillerBus doesn't provide enough information to correctly keep track of network traffic for all peers.
// * This is a work around until that is fixed to at least not over report the bandwidth amount.
// */
// m_lastSecondStats.clear();
//}
//void MultiplayerDebugPerEntityReporter::OnDriverError (GridMate::Carrier*,
// GridMate::ConnectionID,
// const GridMate::DriverError&)
//{
// m_lastSecondStats.clear();
//}
//void MultiplayerDebugPerEntityReporter::OnSecurityError (GridMate::Carrier*,
// GridMate::ConnectionID,
// const GridMate::SecurityError&)
//{
// m_lastSecondStats.clear();
//}
//void MultiplayerDebugPerEntityReporter::OnUpdateStatistics (const GridMate::string& address,
// const GridMate::TrafficControl::Statistics&,
// const GridMate::TrafficControl::Statistics&,
// const GridMate::TrafficControl::Statistics& effectiveLastSecond,
// const GridMate::TrafficControl::Statistics&)
//{
// m_lastSecondStats[address] = effectiveLastSecond;
//}
//void MultiplayerDebugPerEntityReporter::OnConnectionStateChanged (GridMate::Carrier*,
// GridMate::ConnectionID,
// GridMate::Carrier::ConnectionStates)
//{
// m_lastSecondStats.clear();
//}
void MultiplayerDebugPerEntityReporter::UpdateTrafficStatistics()
{
#if defined(IMGUI_ENABLED)
AZ::u32 dataReceived = 0, dataSent = 0;
for (auto& perConnection : m_lastSecondStats)
{
dataReceived += perConnection.second.m_dataReceived;
dataSent += perConnection.second.m_dataSend;
}
if (dataReceived !=0 || dataSent != 0)
{
ImGui::Text("Total bandwidth: Sent %u kbps Received %u kbps.", dataSent * 8 / 1000, dataReceived * 8 / 1000);
}
else
{
ImGui::Text("Total bandwidth: Sent -- kbps Received -- kbps.");
}
#endif
}
// --------------------------------------------------------------------------------------------
void MultiplayerDebugPerEntityReporter::OnImGuiUpdate()
{
#if defined(IMGUI_ENABLED)
if (ImGui::BeginMainMenuBar())
{
if (ImGui::BeginMenu("GridMate"))
{
if (m_showServerReportWindow)
{
if (ImGui::MenuItem("Hide Multiplayer Analytics Window"))
{
m_showServerReportWindow = false;
}
}
else if (ImGui::MenuItem("Show Multiplayer Analytics Window"))
{
m_showServerReportWindow = true;
}
ImGui::End();
}
ImGui::EndMainMenuBar();
}
if (m_showServerReportWindow)
{
if (ImGui::Begin("Multiplayer Analytics", &m_showServerReportWindow))
{
// General carrier stats
UpdateTrafficStatistics();
if (ImGui::Checkbox("Analyze network traffic", &m_isTrackingMessages))
{
if (m_isTrackingMessages)
{
//GridMate::Debug::ReplicaDrillerBus::Handler::BusConnect();
}
else
{
//GridMate::Debug::ReplicaDrillerBus::Handler::BusDisconnect();
m_currentReceivingEntityReport.Reset();
m_receivingEntityReports.clear();
m_currentSendingEntityReport.Reset();
m_sendingEntityReports.clear();
}
}
if (m_isTrackingMessages)
{
ImGui::Separator();
static ImGuiTextFilter filter;
filter.Draw();
if (ImGui::CollapsingHeader("Received replicas per type"))
{
for (auto& entityPair : m_receivingEntityReports)
{
if (!filter.PassFilter(entityPair.first.c_str()))
{
continue;
}
ImGui::Separator();
if (ReplicatedStateTreeNode(entityPair.first, entityPair.second, k_ImGuiDusk))
{
DisplayReplicatedStateReport(entityPair.second.GetComponentReports(), m_replicatedStateKbpsWarn, m_replicatedStateMaxSizeWarn);
ImGui::TreePop();
}
}
}
if (ImGui::CollapsingHeader("Sent replicas per type"))
{
for (auto& entityPair : m_sendingEntityReports)
{
if (!filter.PassFilter(entityPair.first.c_str()))
{
continue;
}
ImGui::Separator();
if (ReplicatedStateTreeNode(entityPair.first, entityPair.second, k_ImGuiDusk))
{
DisplayReplicatedStateReport(entityPair.second.GetComponentReports(), m_replicatedStateKbpsWarn, m_replicatedStateMaxSizeWarn);
ImGui::TreePop();
}
}
}
}
}
ImGui::End();
}
#endif
}
void MultiplayerDebugPerEntityReporter::RecordEntitySerializeStart(AZ::EntityId entityId, const char* entityName)
{
}
void MultiplayerDebugPerEntityReporter::RecordEntitySerializeStop(AZ::EntityId entityId, const char* entityName)
{
}
void MultiplayerDebugPerEntityReporter::RecordPropertySent(
AZ::EntityId entityId,
Multiplayer::NetComponentId netComponentId,
Multiplayer::PropertyIndex propertyId,
uint32_t totalBytes)
{
// TODO
}
void MultiplayerDebugPerEntityReporter::RecordPropertyReceived(
Multiplayer::NetComponentId netComponentId,
Multiplayer::PropertyIndex propertyId,
uint32_t totalBytes)
{
if (Multiplayer::MultiplayerComponentRegistry* componentRegistry = Multiplayer::GetMultiplayerComponentRegistry())
{
m_currentReceivingEntityReport.ReportField(static_cast<AZ::u32>(netComponentId),
componentRegistry->GetComponentName(netComponentId),
componentRegistry->GetComponentPropertyName(netComponentId, propertyId), totalBytes);
}
}
}