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o3de/Gems/AutomatedLauncherTesting/Code/Source/SpawnDynamicSlice.h

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549 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/std/string/string.h>
namespace AZ
{
class Entity;
}
namespace AutomatedLauncherTesting
{
class SpawnDynamicSlice
{
public:
static AZ::Entity* CreateSpawner(const AZStd::string& path, const AZStd::string& entityName);
};
} // namespace AutomatedLauncherTesting