Files
o3de/Gems/Atom/RPI/Code/Source/RPI.Reflect/Material
santorac 48f3bb7d7a Fixed missing initialization of ShaderCollection::Item::m_renderStatesOverlay.
This RenderStates is used to override the values in the final draw packet, if the values are valid; it's supposed to be initialized to invalid values, but it wasn't. So the depth compare function was getting set to Less instead of GreaterEqual. This wasn't a problem when using serialized assets from disk, because the deserialization uses the default constructor which did initialize m_renderStatesOverlay. No all Item constructors initialize m_renderStatesOverlay.

Signed-off-by: santorac <55155825+santorac@users.noreply.github.com>
Signed-off-by: Guthrie Adams <guthadam@amazon.com>
2021-11-08 18:21:39 -06:00
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