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40 lines
1.2 KiB
C++
40 lines
1.2 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzTest/AzTest.h>
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#include <AzCore/Component/ComponentApplication.h>
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#include <AzCore/Component/Entity.h>
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#include <AzCore/UserSettings/UserSettingsComponent.h>
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#include <VideoPlaybackFrameworkModule.h>
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#include <VideoPlaybackFrameworkSystemComponent.h>
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TEST(VideoPlaybackFrameworkTest, ComponentsWithComponentApplication)
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{
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AZ::ComponentApplication::Descriptor appDesc;
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appDesc.m_memoryBlocksByteSize = 10 * 1024 * 1024;
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appDesc.m_recordingMode = AZ::Debug::AllocationRecords::RECORD_FULL;
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appDesc.m_stackRecordLevels = 20;
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AZ::ComponentApplication app;
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AZ::Entity* systemEntity = app.Create(appDesc);
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ASSERT_TRUE(systemEntity != nullptr);
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app.RegisterComponentDescriptor(VideoPlaybackFramework::VideoPlaybackFrameworkSystemComponent::CreateDescriptor());
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systemEntity->CreateComponent<VideoPlaybackFramework::VideoPlaybackFrameworkSystemComponent>();
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systemEntity->Init();
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systemEntity->Activate();
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app.Destroy();
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ASSERT_TRUE(true);
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}
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AZ_UNIT_TEST_HOOK(DEFAULT_UNIT_TEST_ENV);
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