You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
o3de/Gems/Terrain/Assets
Ken Pruiksma ff4412db7c
Calculating uv transforms for terrain detail materials (#7375)
Calculating uv transforms for terrain detail materials

This adds support for uv transforms in terrain detail materials. To support this work, the code for generating a matrix from material properties was pulled out of the material functor and put into a new MaterialUtils file in Atom Utils.
4 years ago
..
Editor/Icons/Components Terrain component icon updates. (#5722) 4 years ago
Materials/Terrain Updated all .material files to have materialTypeVersion instead of propertyLayoutVersion. This was renamed in code at some point but we forgot to rename in the files. Before this was silently ignored but since I removed MaterialSourceDataSerializer, this started being reported as a warning. 4 years ago
Passes LYN-8551 Terrain: Renderer: Create compute pass for clipmaps (#7116) 4 years ago
Shaders/Terrain Calculating uv transforms for terrain detail materials (#7375) 4 years ago