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63 lines
1.4 KiB
C++
63 lines
1.4 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#ifndef SLICE_FAVORITES_WIDGET_H
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#define SLICE_FAVORITES_WIDGET_H
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#if !defined(Q_MOC_RUN)
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#include <AzCore/Memory/SystemAllocator.h>
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#include <AzCore/base.h>
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#include <QItemSelection>
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#include <QScopedPointer>
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#include <QWidget>
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#endif
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#pragma once
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class QAction;
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namespace Ui
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{
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class SliceFavoritesWidgetUI;
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}
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namespace SliceFavorites
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{
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class FavoriteDataModel;
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class SliceFavoritesWidget
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: public QWidget
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{
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Q_OBJECT;
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public:
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AZ_CLASS_ALLOCATOR(SliceFavoritesWidget, AZ::SystemAllocator, 0)
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SliceFavoritesWidget(FavoriteDataModel* dataModel, QWidget* pParent = NULL, Qt::WindowFlags flags = Qt::WindowFlags());
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virtual ~SliceFavoritesWidget();
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private Q_SLOTS:
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void OnOpenTreeContextMenu(const QPoint& pos);
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private:
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QScopedPointer<Ui::SliceFavoritesWidgetUI> m_gui;
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FavoriteDataModel* m_dataModel;
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void RemoveSelection();
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void AddNewFolder(const QModelIndex& currentIndex);
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void UpdateWidget();
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bool CanAddNewFolder(const QItemSelection& selected);
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QAction* m_removeAction = nullptr;
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};
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}
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#endif
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