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o3de/Gems/SliceFavorites/Code/Source/SliceFavoritesWidget.h

63 lines
1.4 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#ifndef SLICE_FAVORITES_WIDGET_H
#define SLICE_FAVORITES_WIDGET_H
#if !defined(Q_MOC_RUN)
#include <AzCore/Memory/SystemAllocator.h>
#include <AzCore/base.h>
#include <QItemSelection>
#include <QScopedPointer>
#include <QWidget>
#endif
#pragma once
class QAction;
namespace Ui
{
class SliceFavoritesWidgetUI;
}
namespace SliceFavorites
{
class FavoriteDataModel;
class SliceFavoritesWidget
: public QWidget
{
Q_OBJECT;
public:
AZ_CLASS_ALLOCATOR(SliceFavoritesWidget, AZ::SystemAllocator, 0)
SliceFavoritesWidget(FavoriteDataModel* dataModel, QWidget* pParent = NULL, Qt::WindowFlags flags = Qt::WindowFlags());
virtual ~SliceFavoritesWidget();
private Q_SLOTS:
void OnOpenTreeContextMenu(const QPoint& pos);
private:
QScopedPointer<Ui::SliceFavoritesWidgetUI> m_gui;
FavoriteDataModel* m_dataModel;
void RemoveSelection();
void AddNewFolder(const QModelIndex& currentIndex);
void UpdateWidget();
bool CanAddNewFolder(const QItemSelection& selected);
QAction* m_removeAction = nullptr;
};
}
#endif