You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
92 lines
4.3 KiB
C++
92 lines
4.3 KiB
C++
/*
|
|
* Copyright (c) Contributors to the Open 3D Engine Project.
|
|
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
|
*
|
|
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
|
*
|
|
*/
|
|
|
|
#include <Editor/Source/ComponentModes/Joints/JointsSubComponentModeSnapPosition.h>
|
|
|
|
#include <AzCore/Memory/SystemAllocator.h>
|
|
#include <AzToolsFramework/Manipulators/LinearManipulator.h>
|
|
#include <Editor/Source/ComponentModes/Joints/JointsComponentModeCommon.h>
|
|
#include <PhysX/EditorJointBus.h>
|
|
#include <Source/Utils.h>
|
|
|
|
namespace PhysX
|
|
{
|
|
AZ_CLASS_ALLOCATOR_IMPL(JointsSubComponentModeSnapPosition, AZ::SystemAllocator, 0);
|
|
|
|
void JointsSubComponentModeSnapPosition::Setup(const AZ::EntityComponentIdPair& idPair)
|
|
{
|
|
JointsSubComponentModeSnap::Setup(idPair);
|
|
|
|
PhysX::EditorJointRequestBus::EventResult(
|
|
m_resetPosition, m_entityComponentId, &PhysX::EditorJointRequests::GetVector3Value, JointsComponentModeCommon::ParamaterNames::Position);
|
|
|
|
PhysX::EditorJointRequestBus::EventResult(
|
|
m_resetLeadEntity, m_entityComponentId, &PhysX::EditorJointRequests::GetEntityIdValue,
|
|
JointsComponentModeCommon::ParamaterNames::LeadEntity);
|
|
|
|
m_manipulator->InstallLeftMouseDownCallback(
|
|
[this](const AzToolsFramework::LinearManipulator::Action& /*action*/) mutable
|
|
{
|
|
if (!m_pickedEntity.IsValid())
|
|
{
|
|
return;
|
|
}
|
|
|
|
const AZ::Vector3 newLocalPosition = PhysX::Utils::ComputeJointLocalTransform(
|
|
PhysX::Utils::GetEntityWorldTransformWithScale(m_pickedEntity),
|
|
PhysX::Utils::GetEntityWorldTransformWithScale(m_entityComponentId.GetEntityId()))
|
|
.GetTranslation();
|
|
|
|
PhysX::EditorJointRequestBus::Event(
|
|
m_entityComponentId, &PhysX::EditorJointRequests::SetVector3Value, JointsComponentModeCommon::ParamaterNames::Position,
|
|
newLocalPosition);
|
|
|
|
const bool selectedEntityIsNotJointEntity = m_pickedEntity != m_entityComponentId.GetEntityId();
|
|
|
|
AZ_Error(
|
|
"EditorSubComponentModeSnapPosition", selectedEntityIsNotJointEntity,
|
|
"Joint's lead entity cannot be the same as the entity in which the joint resides. Select lead entity on snap failed.");
|
|
|
|
if (selectedEntityIsNotJointEntity)
|
|
{
|
|
PhysX::EditorJointRequestBus::Event(
|
|
m_entityComponentId, &PhysX::EditorJointRequests::SetEntityIdValue, JointsComponentModeCommon::ParamaterNames::LeadEntity,
|
|
m_pickedEntity);
|
|
}
|
|
});
|
|
}
|
|
|
|
void JointsSubComponentModeSnapPosition::ResetValues([[maybe_unused]]const AZ::EntityComponentIdPair& idPair)
|
|
{
|
|
PhysX::EditorJointRequestBus::Event(
|
|
m_entityComponentId, &PhysX::EditorJointRequests::SetVector3Value, JointsComponentModeCommon::ParamaterNames::Position, m_resetPosition);
|
|
PhysX::EditorJointRequestBus::Event(
|
|
m_entityComponentId, &PhysX::EditorJointRequests::SetEntityIdValue, JointsComponentModeCommon::ParamaterNames::LeadEntity, m_resetLeadEntity);
|
|
}
|
|
|
|
void JointsSubComponentModeSnapPosition::DisplaySpecificSnapType(
|
|
[[maybe_unused]] const AzFramework::ViewportInfo& viewportInfo,
|
|
AzFramework::DebugDisplayRequests& debugDisplay,
|
|
const AZ::Vector3& jointPosition,
|
|
const AZ::Vector3& snapDirection,
|
|
float snapLength)
|
|
{
|
|
const float arrowLength = 1.0f;
|
|
const float iconGap = 1.0f;
|
|
const AZ::Vector3 iconPosition = jointPosition + (snapDirection * (snapLength + arrowLength + iconGap));
|
|
|
|
debugDisplay.SetColor(AZ::Colors::Red);
|
|
debugDisplay.DrawArrow(iconPosition, iconPosition + AZ::Vector3(arrowLength, 0.0f, 0.0f));
|
|
debugDisplay.SetColor(AZ::Colors::Green);
|
|
debugDisplay.DrawArrow(iconPosition, iconPosition + AZ::Vector3(0.2f, arrowLength, 0.2f));
|
|
debugDisplay.SetColor(AZ::Colors::Blue);
|
|
debugDisplay.DrawArrow(iconPosition, iconPosition + AZ::Vector3(0.0f, 0.0f, arrowLength));
|
|
}
|
|
|
|
} // namespace PhysX
|