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o3de/Gems/PhysX/Code/Editor/Source/ComponentModes/Joints/JointsSubComponentModeSnap.h

67 lines
2.3 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Math/Aabb.h>
#include <AzCore/Math/Vector3.h>
#include <AzCore/Memory/Memory.h>
#include <AzCore/std/smart_ptr/shared_ptr.h>
#include <AzFramework/Entity/EntityDebugDisplayBus.h>
#include <Editor/EditorViewportEntityPicker.h>
#include <Editor/Source/ComponentModes/PhysXSubComponentModeBase.h>
namespace AzToolsFramework
{
class LinearManipulator;
}
namespace PhysX
{
class JointsSubComponentModeSnap
: public PhysXSubComponentModeBase
, protected AzFramework::EntityDebugDisplayEventBus::Handler
{
public:
AZ_CLASS_ALLOCATOR_DECL;
JointsSubComponentModeSnap() = default;
// PhysXSubComponentModeBase ...
virtual void Setup(const AZ::EntityComponentIdPair& idPair) override;
virtual void Refresh(const AZ::EntityComponentIdPair& idPair) override;
virtual void Teardown(const AZ::EntityComponentIdPair& idPair) override;
void HandleMouseInteraction(const AzToolsFramework::ViewportInteraction::MouseInteractionEvent& mouseInteraction) override;
protected:
AZStd::string GetPickedEntityName();
AZ::Vector3 GetPosition() const;
// AzFramework::EntityDebugDisplayEventBus
void DisplayEntityViewport(const AzFramework::ViewportInfo& viewportInfo, AzFramework::DebugDisplayRequests& debugDisplay) override;
//! Override to draw specific snap type display
virtual void DisplaySpecificSnapType(
[[maybe_unused]] const AzFramework::ViewportInfo& viewportInfo,
[[maybe_unused]] AzFramework::DebugDisplayRequests& debugDisplay,
[[maybe_unused]] const AZ::Vector3& jointPosition,
[[maybe_unused]] const AZ::Vector3& snapDirection,
[[maybe_unused]] float snapLength)
{
}
EditorViewportEntityPicker m_picker;
AZ::EntityId m_pickedEntity;
AZ::Aabb m_pickedEntityAabb = AZ::Aabb::CreateNull();
AZ::Vector3 m_pickedPosition;
AZ::EntityComponentIdPair m_entityComponentId;
AZStd::shared_ptr<AzToolsFramework::LinearManipulator> m_manipulator;
};
}