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62 lines
2.4 KiB
C++
62 lines
2.4 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzCore/Interface/Interface.h>
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#include <AzCore/Serialization/SerializeContext.h>
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#include <AzCore/Serialization/EditContext.h>
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#include <AzCore/std/smart_ptr/make_shared.h>
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#include <AzNetworking/Framework/INetworking.h>
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#include "MultiplayerCompressionSystemComponent.h"
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#include "LZ4Compressor.h"
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#include "MultiplayerCompressionFactory.h"
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namespace MultiplayerCompression
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{
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void MultiplayerCompressionSystemComponent::Reflect(AZ::ReflectContext* context)
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{
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if (AZ::SerializeContext* serialize = azrtti_cast<AZ::SerializeContext*>(context))
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{
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serialize->Class<MultiplayerCompressionSystemComponent, AZ::Component>()
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->Version(0)
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;
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if (AZ::EditContext* ec = serialize->GetEditContext())
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{
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ec->Class<MultiplayerCompressionSystemComponent>("MultiplayerCompression", "Provides packet compression via an open source library for the Multiplayer Gem")
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->ClassElement(AZ::Edit::ClassElements::EditorData, "")
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->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("System"))
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->Attribute(AZ::Edit::Attributes::AutoExpand, true)
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;
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}
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}
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}
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void MultiplayerCompressionSystemComponent::GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
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{
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provided.push_back(AZ_CRC("MultiplayerCompressionService"));
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}
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void MultiplayerCompressionSystemComponent::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
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{
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incompatible.push_back(AZ_CRC("MultiplayerCompressionService"));
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}
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MultiplayerCompressionSystemComponent::MultiplayerCompressionSystemComponent()
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{
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m_multiplayerCompressionFactory = new MultiplayerCompressionFactory();
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AZ::Interface<AzNetworking::INetworking>::Get()->RegisterCompressorFactory(m_multiplayerCompressionFactory);
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}
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MultiplayerCompressionSystemComponent::~MultiplayerCompressionSystemComponent()
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{
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AZ::Interface<AzNetworking::INetworking>::Get()->UnregisterCompressorFactory(m_multiplayerCompressionFactory->GetFactoryName());
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delete m_multiplayerCompressionFactory;
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}
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}
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