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o3de/Gems/Maestro/Code/Source/Cinematics/SequenceTrack.h

32 lines
849 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#ifndef CRYINCLUDE_CRYMOVIE_SEQUENCETRACK_H
#define CRYINCLUDE_CRYMOVIE_SEQUENCETRACK_H
#pragma once
#include "IMovieSystem.h"
#include "AnimTrack.h"
class CSequenceTrack
: public TAnimTrack<ISequenceKey>
{
public:
AZ_CLASS_ALLOCATOR(CSequenceTrack, AZ::SystemAllocator, 0);
AZ_RTTI(CSequenceTrack, "{5801883A-5289-4FA1-BECE-9EF02C1D62F5}", IAnimTrack);
void GetKeyInfo(int key, const char*& description, float& duration);
void SerializeKey(ISequenceKey& key, XmlNodeRef& keyNode, bool bLoading);
static void Reflect(AZ::ReflectContext* context);
};
#endif // CRYINCLUDE_CRYMOVIE_SEQUENCETRACK_H