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o3de/Gems/Maestro/Code/Source/Cinematics/SelectTrack.h

38 lines
1.1 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#ifndef CRYINCLUDE_CRYMOVIE_SELECTTRACK_H
#define CRYINCLUDE_CRYMOVIE_SELECTTRACK_H
#pragma once
#include "IMovieSystem.h"
#include "AnimTrack.h"
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
/** Select track. Used to select Cameras on a Director's Camera Track
*/
class CSelectTrack
: public TAnimTrack<ISelectKey>
{
public:
AZ_CLASS_ALLOCATOR(CSelectTrack, AZ::SystemAllocator, 0);
AZ_RTTI(CSelectTrack, "{D05D53BF-86D1-4D38-A3C6-4EFC09C16431}", IAnimTrack);
AnimValueType GetValueType();
void GetKeyInfo(int key, const char*& description, float& duration);
void SerializeKey(ISelectKey& key, XmlNodeRef& keyNode, bool bLoading);
static void Reflect(AZ::ReflectContext* context);
};
#endif // CRYINCLUDE_CRYMOVIE_SELECTTRACK_H