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62 lines
1.6 KiB
C++
62 lines
1.6 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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// Description : Header of layer node to control entities properties in the
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// specific layer.
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#ifndef CRYINCLUDE_CRYMOVIE_LAYERNODE_H
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#define CRYINCLUDE_CRYMOVIE_LAYERNODE_H
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#pragma once
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#include "AnimNode.h"
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class CLayerNode
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: public CAnimNode
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{
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public:
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AZ_CLASS_ALLOCATOR(CLayerNode, AZ::SystemAllocator, 0);
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AZ_RTTI(CLayerNode, "{C2E65C31-D469-4DE0-8F67-B5B00DE96E52}", CAnimNode);
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//-----------------------------------------------------------------------------
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//!
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CLayerNode();
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CLayerNode(const int id);
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static void Initialize();
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//-----------------------------------------------------------------------------
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//! Overrides from CAnimNode
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virtual void Animate(SAnimContext& ec);
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virtual void CreateDefaultTracks();
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virtual void OnReset();
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virtual void Activate(bool bActivate);
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virtual void Serialize(XmlNodeRef& xmlNode, bool bLoading, bool bLoadEmptyTracks);
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//-----------------------------------------------------------------------------
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//! Overrides from IAnimNode
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virtual unsigned int GetParamCount() const;
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virtual CAnimParamType GetParamType(unsigned int nIndex) const;
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static void Reflect(AZ::ReflectContext* context);
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protected:
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virtual bool GetParamInfoFromType(const CAnimParamType& paramId, SParamInfo& info) const;
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private:
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bool m_bInit;
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bool m_bPreVisibility;
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};
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#endif // CRYINCLUDE_CRYMOVIE_LAYERNODE_H
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