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38 lines
1.2 KiB
C++
38 lines
1.2 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#ifndef CRYINCLUDE_CRYMOVIE_CONSOLETRACK_H
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#define CRYINCLUDE_CRYMOVIE_CONSOLETRACK_H
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#pragma once
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//forward declarations.
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#include "IMovieSystem.h"
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#include "AnimTrack.h"
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#include "AnimKey.h"
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/** EntityTrack contains entity keys, when time reach event key, it fires script event or start animation etc...
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*/
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class CConsoleTrack
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: public TAnimTrack<IConsoleKey>
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{
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public:
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AZ_CLASS_ALLOCATOR(CConsoleTrack, AZ::SystemAllocator, 0);
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AZ_RTTI(CConsoleTrack, "{5D61289C-DE66-40E6-8C2D-A6CBF41A6EF4}", IAnimTrack);
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//////////////////////////////////////////////////////////////////////////
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// Overrides of IAnimTrack.
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//////////////////////////////////////////////////////////////////////////
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void GetKeyInfo(int key, const char*& description, float& duration);
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void SerializeKey(IConsoleKey& key, XmlNodeRef& keyNode, bool bLoading);
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static void Reflect(AZ::ReflectContext* context);
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};
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#endif // CRYINCLUDE_CRYMOVIE_CONSOLETRACK_H
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