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o3de/Gems/Maestro/Code/Source/Cinematics/CompoundSplineTrack.h

194 lines
7.6 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#ifndef CRYINCLUDE_CRYMOVIE_COMPOUNDSPLINETRACK_H
#define CRYINCLUDE_CRYMOVIE_COMPOUNDSPLINETRACK_H
#pragma once
#include "IMovieSystem.h"
#define MAX_SUBTRACKS 4
//////////////////////////////////////////////////////////////////////////
class CCompoundSplineTrack
: public IAnimTrack
{
public:
AZ_CLASS_ALLOCATOR(CCompoundSplineTrack, AZ::SystemAllocator, 0);
AZ_RTTI(CCompoundSplineTrack, "{E6B88EF4-6DB7-48E7-9758-DF6C9E40D4D2}", IAnimTrack);
CCompoundSplineTrack(int nDims, AnimValueType inValueType, CAnimParamType subTrackParamTypes[MAX_SUBTRACKS], bool expanded);
CCompoundSplineTrack();
//////////////////////////////////////////////////////////////////////////
// for intrusive_ptr support
void add_ref() override;
void release() override;
//////////////////////////////////////////////////////////////////////////
void SetNode(IAnimNode* node) override;
// Return Animation Node that owns this Track.
IAnimNode* GetNode() override { return m_node; }
int GetSubTrackCount() const override { return m_nDimensions; };
IAnimTrack* GetSubTrack(int nIndex) const override;
AZStd::string GetSubTrackName(int nIndex) const override;
void SetSubTrackName(int nIndex, const char* name) override;
EAnimCurveType GetCurveType() override { return eAnimCurveType_BezierFloat; };
AnimValueType GetValueType() override { return m_valueType; };
const CAnimParamType& GetParameterType() const override { return m_nParamType; };
void SetParameterType(CAnimParamType type) override { m_nParamType = type; }
int GetNumKeys() const override;
void SetNumKeys([[maybe_unused]] int numKeys) override { assert(0); };
bool HasKeys() const override;
void RemoveKey(int num) override;
void GetKeyInfo(int key, const char*& description, float& duration) override;
int CreateKey([[maybe_unused]] float time) override { assert(0); return 0; };
int CloneKey([[maybe_unused]] int fromKey) override { assert(0); return 0; };
int CopyKey([[maybe_unused]] IAnimTrack* pFromTrack, [[maybe_unused]] int nFromKey) override { assert(0); return 0; };
void GetKey([[maybe_unused]] int index, [[maybe_unused]] IKey* key) const override { assert(0); };
float GetKeyTime(int index) const override;
int FindKey([[maybe_unused]] float time) override { assert(0); return 0; };
int GetKeyFlags([[maybe_unused]] int index) override { assert(0); return 0; };
void SetKey([[maybe_unused]] int index, [[maybe_unused]] IKey* key) override { assert(0); };
void SetKeyTime(int index, float time) override;
void SetKeyFlags([[maybe_unused]] int index, [[maybe_unused]] int flags) override { assert(0); };
void SortKeys() override { assert(0); };
bool IsKeySelected(int key) const override;
void SelectKey(int key, bool select) override;
int GetFlags() override { return m_flags; };
bool IsMasked([[maybe_unused]] const uint32 mask) const override { return false; }
void SetFlags(int flags) override
{
m_flags = flags;
}
//////////////////////////////////////////////////////////////////////////
// Get track value at specified time.
// Interpolates keys if needed.
//////////////////////////////////////////////////////////////////////////
void GetValue(float time, float& value, bool applyMultiplier = false) override;
void GetValue(float time, Vec3& value, bool applyMultiplier = false) override;
void GetValue(float time, Vec4& value, bool applyMultiplier = false) override;
void GetValue(float time, Quat& value) override;
void GetValue([[maybe_unused]] float time, [[maybe_unused]] bool& value) override { assert(0); };
void GetValue([[maybe_unused]] float time, [[maybe_unused]] Maestro::AssetBlends<AZ::Data::AssetData>& value) override { assert(0); }
//////////////////////////////////////////////////////////////////////////
// Set track value at specified time.
// Adds new keys if required.
//////////////////////////////////////////////////////////////////////////
void SetValue(float time, const float& value, bool bDefault = false, bool applyMultiplier = false) override;
void SetValue(float time, const Vec3& value, bool bDefault = false, bool applyMultiplier = false) override;
void SetValue(float time, const Vec4& value, bool bDefault = false, bool applyMultiplier = false) override;
void SetValue(float time, const Quat& value, bool bDefault = false) override;
void SetValue([[maybe_unused]] float time, [[maybe_unused]] const bool& value, [[maybe_unused]] bool bDefault = false) override { assert(0); };
void SetValue([[maybe_unused]] float time, [[maybe_unused]] const Maestro::AssetBlends<AZ::Data::AssetData>& value, [[maybe_unused]] bool bDefault = false) override { assert(0); }
void OffsetKeyPosition(const Vec3& value) override;
void UpdateKeyDataAfterParentChanged(const AZ::Transform& oldParentWorldTM, const AZ::Transform& newParentWorldTM) override;
void SetTimeRange(const Range& timeRange) override;
bool Serialize(XmlNodeRef& xmlNode, bool bLoading, bool bLoadEmptyTracks = true) override;
bool SerializeSelection(XmlNodeRef& xmlNode, bool bLoading, bool bCopySelected = false, float fTimeOffset = 0) override;
int NextKeyByTime(int key) const override;
void SetSubTrackName(const int i, const AZStd::string& name) { assert (i < MAX_SUBTRACKS); m_subTrackNames[i] = name; }
#ifdef MOVIESYSTEM_SUPPORT_EDITING
ColorB GetCustomColor() const override
{ return m_customColor; }
void SetCustomColor(ColorB color) override
{
m_customColor = color;
m_bCustomColorSet = true;
}
bool HasCustomColor() const override
{ return m_bCustomColorSet; }
void ClearCustomColor() override
{ m_bCustomColorSet = false; }
#endif
void GetKeyValueRange(float& fMin, float& fMax) const override
{
if (GetSubTrackCount() > 0)
{
m_subTracks[0]->GetKeyValueRange(fMin, fMax);
}
};
void SetKeyValueRange(float fMin, float fMax) override
{
for (int i = 0; i < m_nDimensions; ++i)
{
m_subTracks[i]->SetKeyValueRange(fMin, fMax);
}
};
void SetMultiplier(float trackMultiplier) override
{
for (int i = 0; i < m_nDimensions; ++i)
{
m_subTracks[i]->SetMultiplier(trackMultiplier);
}
}
void SetExpanded(bool expanded) override;
bool GetExpanded() const override;
unsigned int GetId() const override;
void SetId(unsigned int id) override;
static void Reflect(AZ::ReflectContext* context);
protected:
int m_refCount;
AnimValueType m_valueType;
int m_nDimensions;
AZStd::vector<AZStd::intrusive_ptr<IAnimTrack>> m_subTracks;
int m_flags;
CAnimParamType m_nParamType;
AZStd::vector<AZStd::string> m_subTrackNames;
#ifdef MOVIESYSTEM_SUPPORT_EDITING
ColorB m_customColor;
bool m_bCustomColorSet;
#endif
float PreferShortestRotPath(float degree, float degree0) const;
int GetSubTrackIndex(int& key) const;
IAnimNode* m_node;
bool m_expanded;
unsigned int m_id = 0;
};
//////////////////////////////////////////////////////////////////////////
inline void CCompoundSplineTrack::add_ref()
{
++m_refCount;
}
//////////////////////////////////////////////////////////////////////////
inline void CCompoundSplineTrack::release()
{
if (--m_refCount <= 0)
{
delete this;
}
}
#endif // CRYINCLUDE_CRYMOVIE_COMPOUNDSPLINETRACK_H