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o3de/Gems/Maestro/Code/Source/Cinematics/CharacterTrack.cpp

193 lines
5.8 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzCore/Serialization/SerializeContext.h>
#include "CharacterTrack.h"
#include "Maestro/Types/AnimValueType.h"
#define LOOP_TRANSITION_TIME 1.0f
//////////////////////////////////////////////////////////////////////////
/// @deprecated Serialization for Sequence data in Component Entity Sequences now occurs through AZ::SerializeContext and the Sequence Component
bool CCharacterTrack::Serialize(XmlNodeRef& xmlNode, bool bLoading, bool bLoadEmptyTracks)
{
if (bLoading)
{
xmlNode->getAttr("AnimationLayer", m_iAnimationLayer);
}
else
{
xmlNode->setAttr("AnimationLayer", m_iAnimationLayer);
}
return TAnimTrack<ICharacterKey>::Serialize(xmlNode, bLoading, bLoadEmptyTracks);
}
void CCharacterTrack::SerializeKey(ICharacterKey& key, XmlNodeRef& keyNode, bool bLoading)
{
if (bLoading)
{
const char* str;
str = keyNode->getAttr("anim");
key.m_animation = str;
key.m_duration = 0;
key.m_endTime = 0;
key.m_startTime = 0;
key.m_bLoop = false;
key.m_bBlendGap = false;
key.m_bInPlace = false;
key.m_speed = 1;
keyNode->getAttr("length", key.m_duration);
keyNode->getAttr("end", key.m_endTime);
keyNode->getAttr("speed", key.m_speed);
keyNode->getAttr("loop", key.m_bLoop);
keyNode->getAttr("blendGap", key.m_bBlendGap);
keyNode->getAttr("inplace", key.m_bInPlace);
keyNode->getAttr("start", key.m_startTime);
}
else
{
if (!key.m_animation.empty())
{
XmlString temp = key.m_animation.c_str();
keyNode->setAttr("anim", temp);
}
if (key.m_duration > 0)
{
keyNode->setAttr("length", key.m_duration);
}
if (key.m_endTime > 0)
{
keyNode->setAttr("end", key.m_endTime);
}
if (key.m_speed != 1)
{
keyNode->setAttr("speed", key.m_speed);
}
if (key.m_bLoop)
{
keyNode->setAttr("loop", key.m_bLoop);
}
if (key.m_bBlendGap)
{
keyNode->setAttr("blendGap", key.m_bBlendGap);
}
if (key.m_bInPlace)
{
keyNode->setAttr("inplace", key.m_bInPlace);
}
if (key.m_startTime != 0)
{
keyNode->setAttr("start", key.m_startTime);
}
}
}
void CCharacterTrack::GetKeyInfo(int key, const char*& description, float& duration)
{
assert(key >= 0 && key < (int)m_keys.size());
CheckValid();
description = 0;
duration = 0;
if (!m_keys[key].m_animation.empty())
{
description = m_keys[key].m_animation.c_str();
if (m_keys[key].m_bLoop)
{
float lastTime = m_timeRange.end;
if (key + 1 < (int)m_keys.size())
{
lastTime = m_keys[key + 1].time;
}
// duration is unlimited but cannot last past end of track or time of next key on track.
duration = lastTime - m_keys[key].time;
}
else
{
if (m_keys[key].m_speed == 0)
{
m_keys[key].m_speed = 1.0f;
}
duration = m_keys[key].GetActualDuration();
}
}
}
float CCharacterTrack::GetKeyDuration(int key) const
{
assert(key >= 0 && key < (int)m_keys.size());
const float EPSILON = 0.001f;
if (m_keys[key].m_bLoop)
{
float lastTime = m_timeRange.end;
if (key + 1 < (int)m_keys.size())
{
// EPSILON is required to ensure the correct ordering when getting nearest keys.
lastTime = m_keys[key + 1].time + std::min(LOOP_TRANSITION_TIME,
GetKeyDuration(key + 1) - EPSILON);
}
// duration is unlimited but cannot last past end of track or time of next key on track.
return std::max(lastTime - m_keys[key].time, 0.0f);
}
else
{
return m_keys[key].GetActualDuration();
}
}
//////////////////////////////////////////////////////////////////////////
static bool CharacterTrackVersionConverter(
AZ::SerializeContext& serializeContext,
AZ::SerializeContext::DataElementNode& rootElement)
{
if (rootElement.GetVersion() < 3)
{
rootElement.AddElement(serializeContext, "BaseClass1", azrtti_typeid<IAnimTrack>());
}
return true;
}
template<>
inline void TAnimTrack<ICharacterKey>::Reflect(AZ::ReflectContext* context)
{
if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
{
serializeContext->Class<TAnimTrack<ICharacterKey>, IAnimTrack>()
->Version(3, &CharacterTrackVersionConverter)
->Field("Flags", &TAnimTrack<ICharacterKey>::m_flags)
->Field("Range", &TAnimTrack<ICharacterKey>::m_timeRange)
->Field("ParamType", &TAnimTrack<ICharacterKey>::m_nParamType)
->Field("Keys", &TAnimTrack<ICharacterKey>::m_keys)
->Field("Id", &TAnimTrack<ICharacterKey>::m_id);
}
}
//////////////////////////////////////////////////////////////////////////
AnimValueType CCharacterTrack::GetValueType()
{
return AnimValueType::CharacterAnim;
}
//////////////////////////////////////////////////////////////////////////
void CCharacterTrack::Reflect(AZ::ReflectContext* context)
{
TAnimTrack<ICharacterKey>::Reflect(context);
if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
{
serializeContext->Class<CCharacterTrack, TAnimTrack<ICharacterKey>>()
->Version(1)
->Field("AnimationLayer", &CCharacterTrack::m_iAnimationLayer);
}
}