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o3de/Gems/Maestro/Code/Source/Cinematics/BoolTrack.h

51 lines
1.5 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#ifndef CRYINCLUDE_CRYMOVIE_BOOLTRACK_H
#define CRYINCLUDE_CRYMOVIE_BOOLTRACK_H
#pragma once
#include "IMovieSystem.h"
#include "AnimTrack.h"
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
/** Boolean track, every key on this track negates boolean value.
*/
class CBoolTrack
: public TAnimTrack<IBoolKey>
{
public:
AZ_CLASS_ALLOCATOR(CBoolTrack, AZ::SystemAllocator, 0);
AZ_RTTI(CBoolTrack, "{A98E28CB-DE42-47A3-8E4B-6B43A5F3D8B2}", IAnimTrack);
CBoolTrack();
AnimValueType GetValueType() override;
void GetValue(float time, bool& value) override;
void SetValue(float time, const bool& value, bool bDefault = false) override;
void SerializeKey([[maybe_unused]] IBoolKey& key, [[maybe_unused]] XmlNodeRef& keyNode, [[maybe_unused]] bool bLoading) override {};
void GetKeyInfo(int key, const char*& description, float& duration) override;
void SetDefaultValue(const bool bDefaultValue);
bool Serialize(XmlNodeRef& xmlNode, bool bLoading, bool bLoadEmptyTracks = true) override;
static void Reflect(AZ::ReflectContext* context);
private:
bool m_bDefaultValue;
};
#endif // CRYINCLUDE_CRYMOVIE_BOOLTRACK_H