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o3de/Gems/LandscapeCanvas/Code/Source/Editor/Nodes/Shapes/PolygonPrismShapeNode.h

31 lines
879 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
// Landscape Canvas
#include <Editor/Nodes/Shapes/BaseShapeNode.h>
namespace LandscapeCanvas
{
class PolygonPrismShapeNode : public BaseShapeNode
{
public:
AZ_CLASS_ALLOCATOR(PolygonPrismShapeNode, AZ::SystemAllocator, 0);
AZ_RTTI(PolygonPrismShapeNode, "{2DF92351-E990-4DCF-920E-4EFF7C061964}", BaseShapeNode);
static void Reflect(AZ::ReflectContext* context);
PolygonPrismShapeNode() = default;
explicit PolygonPrismShapeNode(GraphModel::GraphPtr graph);
static const QString TITLE;
const char* GetTitle() const override { return TITLE.toUtf8().constData(); }
};
}