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87 lines
4.1 KiB
C++
87 lines
4.1 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include "InputChannelGesture.h"
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#include <Gestures/GestureRecognizerClickOrTap.h>
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////////////////////////////////////////////////////////////////////////////////////////////////////
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namespace Gestures
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{
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////////////////////////////////////////////////////////////////////////////////////////////////
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//! Input channel that recognizes discrete click or tap gestures.
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class InputChannelGestureClickOrTap : public InputChannelGesture
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, public RecognizerClickOrTap
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{
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public:
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////////////////////////////////////////////////////////////////////////////////////////////
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//! The gesture configuration values that are exposed to the editor.
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struct TypeAndConfig : public Type, public Config
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{
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public:
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////////////////////////////////////////////////////////////////////////////////////////
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// Allocator
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AZ_CLASS_ALLOCATOR(TypeAndConfig, AZ::SystemAllocator, 0);
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////////////////////////////////////////////////////////////////////////////////////////
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// Type Info
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AZ_RTTI(TypeAndConfig, "{A1E1F82E-8418-4B75-A20F-DD34467CF252}", Type, Config);
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////////////////////////////////////////////////////////////////////////////////////////
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// Reflection
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static void Reflect(AZ::ReflectContext* context);
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protected:
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////////////////////////////////////////////////////////////////////////////////////////
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//! \ref Gestures::InputChannelGesture::CreateInputChannel
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InputChannelGesture* CreateInputChannel(const AzFramework::InputChannelId& channelId,
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const AzFramework::InputDevice& inputDevice) override;
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};
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////////////////////////////////////////////////////////////////////////////////////////////
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// Allocator
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AZ_CLASS_ALLOCATOR(InputChannelGestureClickOrTap, AZ::SystemAllocator, 0);
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////////////////////////////////////////////////////////////////////////////////////////////
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// Type Info
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AZ_RTTI(InputChannelGestureClickOrTap, "{C9347E72-C4AE-4850-887D-36B002E2D4B2}", InputChannel);
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////////////////////////////////////////////////////////////////////////////////////////////
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//! Constructor
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//! \param[in] inputChannelId Id of the input channel being constructed
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//! \param[in] inputDevice Input device that owns the input channel
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//! \param[in] config The configuration used to setup the gesture recognizer base class
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explicit InputChannelGestureClickOrTap(const AzFramework::InputChannelId& inputChannelId,
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const AzFramework::InputDevice& inputDevice,
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const Config& config);
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////////////////////////////////////////////////////////////////////////////////////////////
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// Disable copying
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AZ_DISABLE_COPY_MOVE(InputChannelGestureClickOrTap);
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////////////////////////////////////////////////////////////////////////////////////////////
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//! Destructor
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~InputChannelGestureClickOrTap() override;
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protected:
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////////////////////////////////////////////////////////////////////////////////////////////
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//! \ref AzFramework::InputChannel::GetValue
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float GetValue() const override;
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////////////////////////////////////////////////////////////////////////////////////////////
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//! \ref AzFramework::InputChannel::GetCustomData
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const InputChannel::CustomData* GetCustomData() const override;
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////////////////////////////////////////////////////////////////////////////////////////////
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//! \ref Gestures::RecognizerDiscrete::OnDiscreteGestureRecognized
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void OnDiscreteGestureRecognized() override;
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};
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} // namespace Gestures
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