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30 lines
869 B
C++
30 lines
869 B
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzCore/Memory/Memory.h>
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#include <AzCore/Memory/SystemAllocator.h>
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namespace EMotionFX
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{
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class PropertyWidgetAllocator
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: public AZ::SimpleSchemaAllocator<AZ::ChildAllocatorSchema<AZ::SystemAllocator>>
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{
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public:
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AZ_TYPE_INFO(PropertyWidgetAllocator, "{5A2780C1-3660-4F47-A529-8E4F7B2B2F84}");
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using Base = AZ::SimpleSchemaAllocator<AZ::ChildAllocatorSchema<AZ::SystemAllocator>>;
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using Descriptor = Base::Descriptor;
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PropertyWidgetAllocator() : Base("PropertyWidgetAllocator", "EMotion FX property widget allocator")
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{
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}
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};
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} // namespace EMotionFX
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