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35 lines
919 B
C++
35 lines
919 B
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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// LY Game Gem crash uploader extension - Windows
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#include <AzCore/PlatformIncl.h>
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#include <handler/handler_main.h>
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#include <tools/tool_support.h>
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#include <Uploader/CrashUploader.h>
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namespace
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{
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int HandlerMain(int argc, char* argv[])
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{
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O3de::InstallCrashUploader(argc, argv);
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LOG(ERROR) << "Initializing windows game crash uploader logging";
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int resultCode = crashpad::HandlerMain(argc, argv, O3de::CrashUploader::GetCrashUploader()->GetUserStreamSources());
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return resultCode;
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}
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}
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int APIENTRY wWinMain(HINSTANCE, HINSTANCE, [[maybe_unused]] wchar_t* lpCmdLine, int)
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{
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return crashpad::ToolSupport::Wmain(__argc, __wargv, HandlerMain);
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}
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