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o3de/Gems/Blast/Editor/Scripts
Allen Jackson 226fa6ab09
{lyn5525} fixing the chunk mesh group logic for the Blast gem (#7202)
fixing the chunk mesh group logic for the Blast gem so that the
chunks are defined both as a selected mesh node and unselect all
the rest of the mesh nodes

Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com>
4 years ago
..
blast_asset_builder.py Combining the original scene manifest with the new manifest (#7083) 4 years ago
blast_chunk_processor.py {lyn5525} fixing the chunk mesh group logic for the Blast gem (#7202) 4 years ago
bootstrap.py Combining the original scene manifest with the new manifest (#7083) 4 years ago