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111 lines
4.0 KiB
C++
111 lines
4.0 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <IAudioSystemEditor.h>
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#include <IAudioConnection.h>
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#include <IAudioSystemControl.h>
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#include <AudioWwiseLoader.h>
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namespace AudioControls
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{
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//-------------------------------------------------------------------------------------------//
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class CRtpcConnection
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: public IAudioConnection
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{
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public:
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explicit CRtpcConnection(CID id)
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: IAudioConnection(id)
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, m_mult(1.0f)
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, m_shift(0.0f)
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{}
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~CRtpcConnection() override = default;
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bool HasProperties() override { return true; }
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float m_mult;
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float m_shift;
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};
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using TRtpcConnectionPtr = AZStd::shared_ptr<CRtpcConnection>;
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//-------------------------------------------------------------------------------------------//
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class CStateToRtpcConnection
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: public IAudioConnection
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{
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public:
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explicit CStateToRtpcConnection(CID id)
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: IAudioConnection(id)
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, m_value(0.0f)
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{}
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~CStateToRtpcConnection() override = default;
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bool HasProperties() override { return true; }
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float m_value;
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};
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using TStateConnectionPtr = AZStd::shared_ptr<CStateToRtpcConnection>;
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//-------------------------------------------------------------------------------------------//
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class CAudioSystemEditor_wwise
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: public IAudioSystemEditor
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{
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friend class CAudioWwiseLoader;
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public:
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CAudioSystemEditor_wwise();
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~CAudioSystemEditor_wwise() override = default;
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//////////////////////////////////////////////////////////
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// IAudioSystemEditor implementation
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/////////////////////////////////////////////////////////
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void Reload() override;
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IAudioSystemControl* CreateControl(const SControlDef& controlDefinition) override;
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IAudioSystemControl* GetRoot() override { return &m_rootControl; }
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IAudioSystemControl* GetControl(CID id) const override;
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EACEControlType ImplTypeToATLType(TImplControlType type) const override;
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TImplControlTypeMask GetCompatibleTypes(EACEControlType atlControlType) const override;
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TConnectionPtr CreateConnectionToControl(EACEControlType atlControlType, IAudioSystemControl* middlewareControl) override;
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TConnectionPtr CreateConnectionFromXMLNode(AZ::rapidxml::xml_node<char>* node, EACEControlType atlControlType) override;
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AZ::rapidxml::xml_node<char>* CreateXMLNodeFromConnection(const TConnectionPtr connection, const EACEControlType atlControlType) override;
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const AZStd::string_view GetTypeIcon(TImplControlType type) const override;
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const AZStd::string_view GetTypeIconSelected(TImplControlType type) const override;
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AZStd::string GetName() const override;
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AZ::IO::FixedMaxPath GetDataPath() const override;
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void DataSaved() override {}
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void ConnectionRemoved(IAudioSystemControl* control) override;
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//////////////////////////////////////////////////////////
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private:
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IAudioSystemControl* GetControlByName(AZStd::string name, bool isLocalized = false, IAudioSystemControl* parent = nullptr) const;
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// Gets the ID of the control given its name. As controls can have the same name
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// if they're under different parents, the name of the parent is also needed (if there is one)
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CID GetID(const AZStd::string_view name) const;
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void UpdateConnectedStatus();
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IAudioSystemControl m_rootControl;
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using TControlPtr = AZStd::shared_ptr<IAudioSystemControl>;
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using TControlMap = AZStd::unordered_map<CID, TControlPtr>;
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TControlMap m_controls;
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using TConnectionsMap = AZStd::unordered_map<CID, int>;
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TConnectionsMap m_connectionsByID;
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CAudioWwiseLoader m_loader;
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};
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} // namespace AudioControls
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