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o3de/Gems/AudioEngineWwise/Code/Source/Builder/AudioControlBuilderComponent.h

47 lines
1.4 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Component/Component.h>
#include <Builder/AudioControlBuilderWorker.h>
namespace AudioControlBuilder
{
class BuilderPluginComponent
: public AZ::Component
{
public:
AZ_COMPONENT(BuilderPluginComponent, "{4C0E0008-3D09-4628-8CEE-E9C6475AFB62}");
BuilderPluginComponent() = default;
~BuilderPluginComponent() override = default;
static void Reflect(AZ::ReflectContext* context);
static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
{
provided.push_back(AZ_CRC_CE("AudioControlBuilderService"));
}
static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
{
incompatible.push_back(AZ_CRC_CE("AudioControlBuilderService"));
}
//////////////////////////////////////////////////////////////////////////
// AZ::Component interface
void Activate() override;
void Deactivate() override;
//////////////////////////////////////////////////////////////////////////
private:
AudioControlBuilderWorker m_audioControlBuilder;
};
} // namespace AudioControlBuilder