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44 lines
1.5 KiB
C++
44 lines
1.5 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzCore/EBus/EBus.h>
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#include <AzCore/std/string/string.h>
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namespace AWSCore
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{
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//! AWSCoreInternal request interface
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class AWSCoreInternalRequests
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: public AZ::EBusTraits
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{
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public:
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//////////////////////////////////////////////////////////////////////////
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// EBusTraits overrides
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static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single;
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static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single;
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//////////////////////////////////////////////////////////////////////////
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//! GetProfileName
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//! Get the AWS profile name for AWS credential
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//! @return The name of AWS profile
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virtual AZStd::string GetProfileName() const = 0;
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//! GetResourceMappingConfigFilePath
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//! Get the path of AWS resource mapping config file
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//! @return The path of AWS resource mapping config file
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virtual AZStd::string GetResourceMappingConfigFilePath() const = 0;
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//! ReloadConfiguration
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//! Reload AWSCore configuration without restarting application
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virtual void ReloadConfiguration() = 0;
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};
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using AWSCoreInternalRequestBus = AZ::EBus<AWSCoreInternalRequests>;
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} // namespace AWSCore
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