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26 lines
1017 B
C++
26 lines
1017 B
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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typedef unsigned long DWORD;
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//Due to some laptops not auto-switching to the discrete GPU correctly we are adding these
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//__declspec as defined in the AMD and NVidia white papers to 'force on' the use of the
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//discrete chips. This will be overridden by users setting application profiles
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//and may not work on older drivers or bios. In theory this should be enough to always force on
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//the discrete chips.
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//http://developer.download.nvidia.com/devzone/devcenter/gamegraphics/files/OptimusRenderingPolicies.pdf
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//https://community.amd.com/thread/169965
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// It is unclear if this is also needed for Linux or macOS at this time (22/02/2017)
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extern "C"
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{
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__declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
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__declspec(dllexport) DWORD NvOptimusEnablement = 0x00000001;
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}
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