Files
o3de/Code/Legacy/CrySystem/RemoteConsole/RemoteConsole.h
T
Artur K 45b2336dce Legacy cleanup (#3383)
* WIP - small legacy cleanup

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* More cleanups + build fixes

Use AZstd instead of std types in a few places.
Remove m_nameTable.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Legacy code cleanups

Remove unused methods using legacy functionality

* EditorViewportWidget::AdjustObjectPosition
* DisplayContext - remove `renderer` pointer
* DisplayContext - log errors when functions using `renderer` are called
* CTrackGizmo::DrawAxis - log errors when function uses `renderer`.
* Legacy CCamera - remove Project, Unproject and CalcScreenBounds
* Remove all unused methods from Cry_GeoDistance.h/Cry_GeoIntersect.h
* Remove Lineseg_Triangle from Cry_GeoOverlap.h
* IEntityRenderState.h - remove unused types
* SMeshColor remove Lerp method and associated constructor.
* IMaterial.h - remove unused types and a few methods
* IRenderMesh.h - remove a few unused methods and use int8 instead of
byte
* IRender.h - remove almost all of the contents
* IShader.h - remove unused types and a few methods
* IStatObj.h - remove unused types and a few methods
* SSystemGlobalEnvironment - remove `renderer` pointer
* IRenderGraph - remove 2 unused methods
* physinterface.h - remove almost all of the contents
* CXmlUtils no longer inherits ISystemEventListener
* CXmlNode no longer has custom new/delete
* Remove IRenderer from some test mocks.

Removed files:
* CryName.h
* Cry_MatrixDiag.h
* Cry_XOptimise.h
* HeapAllocator.h
* IRendererMock.h
* PoolAllocator.h

Things to consider:
* Remove GetMemoryUsage & friends.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Apply review suggestions

IMovieSystem.h - remove unused includes.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Move unreachable code to `#if 0` block

This is hopefully temporary measure until the original functionality is
re-implemented

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Fix bad merge I messed up.

Fix bad merge I messed up, by re-removing FrameProfiler.h from crycommon_files.cmake (this was removed in an earlier commit this morning: https://github.com/o3de/o3de/pull/3394).

Signed-off-by: bosnichd <bosnichd@amazon.com>

* Update Code/Framework/AzCore/AzCore/std/string/string_view.h

Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* implement review suggestion

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* following review, using LYSHINE_ATOM_TODO to guard

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove commented out include

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* EditorViewportWidget.cpp: Convert commented out code to  guarded one

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

Co-authored-by: bosnichd <bosnichd@amazon.com>
Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
2021-08-25 15:04:38 -06:00

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/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#ifndef CRYINCLUDE_CRYSYSTEM_REMOTECONSOLE_REMOTECONSOLE_H
#define CRYINCLUDE_CRYSYSTEM_REMOTECONSOLE_REMOTECONSOLE_H
#pragma once
#include <CryCommon/IConsole.h>
#include <CryCommon/CryListenerSet.h>
#include <CryCommon/StaticInstance.h>
#if !defined(RELEASE) || defined(RELEASE_LOGGING) || defined(ENABLE_PROFILING_CODE)
#define USE_REMOTE_CONSOLE
struct SRemoteServer;
#endif
/////////////////////////////////////////////////////////////////////////////////////////////
// CRemoteConsole
//
// IRemoteConsole implementation
//
/////////////////////////////////////////////////////////////////////////////////////////////
class CRemoteConsole
: public IRemoteConsole
{
public:
static CRemoteConsole* GetInst()
{
static StaticInstance<CRemoteConsole, AZStd::no_destruct<CRemoteConsole>> inst;
return &inst;
}
virtual void RegisterConsoleVariables();
virtual void UnregisterConsoleVariables();
virtual void Start();
virtual void Stop();
virtual bool IsStarted() const { return m_running; }
virtual void AddLogMessage(const char* log);
virtual void AddLogWarning(const char* log);
virtual void AddLogError(const char* log);
virtual void Update();
virtual void RegisterListener(IRemoteConsoleListener* pListener, const char* name);
virtual void UnregisterListener(IRemoteConsoleListener* pListener);
typedef CListenerSet<IRemoteConsoleListener*> TListener;
CRemoteConsole();
virtual ~CRemoteConsole();
TListener m_listener;
int m_lastPortValue = 0;
volatile bool m_running;
#if defined(USE_REMOTE_CONSOLE)
SRemoteServer* m_pServer;
ICVar* m_pLogEnableRemoteConsole = nullptr;
ICVar* m_remoteConsoleAllowedHostList = nullptr;
ICVar* m_remoteConsolePort = nullptr;
#endif
};
#endif // CRYINCLUDE_CRYSYSTEM_REMOTECONSOLE_REMOTECONSOLE_H