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Atom tools are set up to inherit and automatically load all of the gems used by the game project. This is a great simplification that saves us from having to manually update cmake settings for every game project to push dependencies to every tool. The tradeoff is that some dependencies will be added to certain tools that have no relevance whatsoever, potentially wasting initialization time, memory utilization, and some processing. This change follows an existing example to update a couple of tools to forego initializing unused gems. They can easily be reenabled as needed. Signed-off-by: Guthrie Adams <guthadam@amazon.com> |
4 years ago | |
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| .. | ||
| MaterialPropertyUtil.cpp | 4 years ago | |
| Util.cpp | 4 years ago | |