Files
o3de/Code/Legacy/CryCommon/crycommon_files.cmake
T
Esteban Papp 6fad254b59 Merge branch 'development' into optimization/unused_files
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

# Conflicts:
#	Code/Editor/IEditorImpl.cpp
#	Code/Editor/IEditorImpl.h
#	Gems/LmbrCentral/Code/Tests/lmbrcentral_editor_tests_files.cmake
2022-01-25 15:40:30 -08:00

110 lines
2.3 KiB
CMake

#
# Copyright (c) Contributors to the Open 3D Engine Project.
# For complete copyright and license terms please see the LICENSE at the root of this distribution.
#
# SPDX-License-Identifier: Apache-2.0 OR MIT
#
#
set(FILES
IAudioInterfacesCommonData.h
IAudioSystem.h
ICmdLine.h
IConsole.h
IFont.h
IGem.h
IIndexedMesh.h
ILevelSystem.h
ILocalizationManager.h
LocalizationManagerBus.h
LocalizationManagerBus.inl
ILog.h
IMaterial.h
IMiniLog.h
IMovieSystem.h
IRenderAuxGeom.h
IRenderer.h
ISerialize.h
IShader.h
ISplines.h
ISystem.h
ITexture.h
IValidator.h
IWindowMessageHandler.h
IXml.h
MicrophoneBus.h
INavigationSystem.h
IMNM.h
SerializationTypes.h
CryEndian.h
CryRandomInternal.h
Random.h
LCGRandom.h
BaseTypes.h
AnimKey.h
CryAssert.h
CryFile.h
CryListenerSet.h
CryLegacyAllocator.h
CryPath.h
CrySystemBus.h
CryVersion.h
LegacyAllocator.cpp
LegacyAllocator.h
MiniQueue.h
MultiThread_Containers.h
NullAudioSystem.h
PNoise3.h
ProjectDefines.h
Range.h
ScopedVariableSetter.h
SerializeFwd.h
SimpleSerialize.h
smartptr.h
StlUtils.h
TimeValue.h
VectorMap.h
VertexFormats.h
XMLBinaryHeaders.h
MainThreadRenderRequestBus.h
Cry_Matrix33.h
Cry_Matrix34.h
Cry_Matrix44.h
Cry_Vector4.h
Cry_Color.h
Cry_Geo.h
Cry_GeoDistance.h
Cry_GeoIntersect.h
Cry_Math.h
Cry_Quat.h
Cry_ValidNumber.h
Cry_Vector2.h
Cry_Vector3.h
CryHalf.inl
MathConversion.h
AndroidSpecific.h
AppleSpecific.h
Linux32Specific.h
Linux64Specific.h
Linux_Win32Wrapper.h
LinuxSpecific.h
LoadScreenBus.h
MacSpecific.h
platform.h
platform_impl.cpp
Win64specific.h
Maestro/Bus/EditorSequenceAgentComponentBus.h
Maestro/Bus/EditorSequenceBus.h
Maestro/Bus/EditorSequenceComponentBus.h
Maestro/Bus/SequenceComponentBus.h
Maestro/Bus/SequenceAgentComponentBus.h
Maestro/Types/AnimNodeType.h
Maestro/Types/AnimParamType.h
Maestro/Types/AnimValueType.h
Maestro/Types/AssetBlendKey.h
Maestro/Types/AssetBlends.h
Maestro/Types/SequenceType.h
StaticInstance.h
WinBase.cpp
)