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o3de/Gems/ScriptCanvasDiagnosticLibrary/Code/Source/DrawText.ScriptCanvasGramma...

55 lines
2.3 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<ScriptCanvas Include="Source/DrawText.h" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<Class Name="DrawTextNode"
QualifiedName="ScriptCanvas::Nodes::Debug::DrawTextNode"
PreferredClassName="Draw Text"
Uuid="{AA209CEC-3813-4DC2-85A9-DE8B7A905CD6}"
Base="ScriptCanvas::Node"
Icon="Editor/Icons/ScriptCanvas/DrawText.png"
Category="Utilities/Debug"
Version="1"
Deprecated="True"
GeneratePropertyFriend="True"
Description="Displays text on the viewport.">
<In Name="Show" Description="Shows the debug text on the viewport"/>
<In Name="Hide" Description="Removed the debug text from the viewport"/>
<Out Name="Out" Description=""/>
<Property Name="Text"
Description="The text to display on screen."
Type="AZStd::string"
IsInput="True"
IsOutput="False" />
<Property Name="Position"
Description="Position of the text on-screen in normalized coordinates [0-1]."
Type="AZ::Vector2"
IsInput="True"
IsOutput="False" />
<Property Name="Color"
Description="Color of the text."
Type="AZ::Color"
IsInput="True"
IsOutput="False" />
<Property Name="Duration"
Description="If greater than zero, the text will disappear after this duration (in seconds)."
Type="float"
IsInput="True"
IsOutput="False" />
<Property Name="Scale"
Description="Scales the font size of the text."
Type="float"
IsInput="True"
IsOutput="False" />
<Property Name="Centered"
Description="Centers the text around the specfied coordinates."
Type="bool"
IsInput="True"
IsOutput="False" />
<Property Name="Editor Only"
Description="Only displays this text if the game is being run in-editor, not on launchers."
Type="bool"
IsInput="True"
IsOutput="False" />
</Class>
</ScriptCanvas>