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58 lines
2.1 KiB
C++
58 lines
2.1 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include "precompiled.h"
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#include "DebugLibraryDefinition.h"
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#include "DrawText.h"
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#include "DrawTextNodeable.h"
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#include <ScriptCanvas/Libraries/Libraries.h>
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namespace ScriptCanvas
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{
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namespace Libraries
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{
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void Debug::Reflect(AZ::ReflectContext* reflection)
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{
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AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(reflection);
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if (serializeContext)
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{
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serializeContext->Class<Debug, Library::LibraryDefinition>()
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->Version(1)
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;
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AZ::EditContext* editContext = serializeContext->GetEditContext();
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if (editContext)
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{
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editContext->Class<Debug>("Debug", "")->
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ClassElement(AZ::Edit::ClassElements::EditorData, "")->
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Attribute(AZ::Edit::Attributes::Icon, "Editor/Icons/ScriptCanvas/Debug.png")
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;
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}
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}
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}
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void Debug::InitNodeRegistry(NodeRegistry& nodeRegistry)
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{
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Library::AddNodeToRegistry<Debug, Nodes::Debug::DrawTextNode>(nodeRegistry);
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//Library::AddNodeToRegistry<Debug, Nodes::DrawTextNodeableNode>(nodeRegistry);
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}
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AZStd::vector<AZ::ComponentDescriptor*> Debug::GetComponentDescriptors()
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{
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return AZStd::vector<AZ::ComponentDescriptor*>({
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Nodes::Debug::DrawTextNode::CreateDescriptor(),
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// Nodes::DrawTextNodeableNode::CreateDescriptor(),
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});
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}
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}
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}
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