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63 lines
1.6 KiB
C++
63 lines
1.6 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#if !defined(Q_MOC_RUN)
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#include <AzCore/Math/Uuid.h>
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#include <QUrl>
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#include <QString>
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#include <QStringList>
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#endif
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namespace O3DE::ProjectManager
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{
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class ProjectInfo
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{
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public:
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ProjectInfo() = default;
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ProjectInfo(
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const QString& path,
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const QString& projectName,
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const QString& displayName,
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const QString& origin,
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const QString& summary,
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const QString& iconPath,
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const QString& newPreviewImagePath,
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const QString& newBackgroundImagePath,
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bool needsBuild);
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bool operator==(const ProjectInfo& rhs) const;
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bool operator!=(const ProjectInfo& rhs) const;
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bool IsValid() const;
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const QString& GetProjectDisplayName() const;
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// from o3de_manifest.json and o3de_projects.json
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QString m_path;
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// From project.json
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QString m_projectName;
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QString m_displayName;
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QString m_origin;
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QString m_summary;
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QString m_iconPath;
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QStringList m_userTags;
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// Used as temp variable for replace images
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QString m_newPreviewImagePath;
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QString m_newBackgroundImagePath;
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// Used in project creation
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bool m_needsBuild = false; //! Does this project need to be built
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bool m_buildFailed = false;
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QUrl m_logUrl;
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};
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} // namespace O3DE::ProjectManager
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