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41 lines
1.1 KiB
C++
41 lines
1.1 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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// Original file Copyright Crytek GMBH or its affiliates, used under license.
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#pragma once
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// CUiAnimViewSplitter
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class CUiAnimViewSplitter
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: public CSplitterWnd
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{
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DECLARE_DYNAMIC(CUiAnimViewSplitter)
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virtual CWnd * GetActivePane(int* pRow = NULL, int* pCol = NULL)
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{
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return GetFocus();
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}
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void SetPane(int row, int col, CWnd* pWnd, SIZE sizeInit);
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// Ovveride this for flat look.
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void OnDrawSplitter(CDC* pDC, ESplitType nType, const CRect& rectArg);
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public:
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CUiAnimViewSplitter();
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virtual ~CUiAnimViewSplitter();
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protected:
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DECLARE_MESSAGE_MAP()
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};
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