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* Update the FileIOAlias naming to make the cache, project root and engine root paths more clear The alias of `@root@`, `@assets@`, and `@projectplatformcache@` has been collapsed to `@projectproductassets@` The alias of `@devroot@` and `@engroot@` has been collapsed to `@engroot@` The alias of `@devassets@` and `@projectroot@` has been collapsed to `@projectroot@` Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated use of devassets and devroot properties in python Those properties now use projectroot and engroot Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updating the alias @engroot@ alias path comment in each platform specific LocalFileIO_*.cpp file Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removed hardcoded size of 9 for the product asset alias. The ResolvePath function now just appends the @projectproductassets@ alias with the input path Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Remove duplicate @projectproductassets@ check in ProcessFileTreeRequest Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Fix for typos in Hydra python test Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated LocalFileIO::Copy call on Windows to use the Unicode aware CopyFileW API Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated the AWSMetreicsGemAllocatorFixture to properly suppress asset cache write errors for Test file creation. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removed unneeded call to set the @projectproductasstes@ alias at the bottom of the AssetSeedManagerTest SetUp Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Added a deprecated alias map to the FileIO System When a deprecated alias is accessed, the FileIO System logs an AZ_Error and indicates the alias that should be used Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated python test scripts to use the projectroot binding Retrieving the AutomatedTesting project path based on "<devroot>/AutomatedTesting" has been removed. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated references to devroot and devgame within the codebase The GetAbsoluteDevGameFolderPath functions has been replaced with direct call to AZ::Utils::GetProjectPath The GetAbsoluteDevRootFolderPath functions has been replaced with direct calls to AZ::Utils::GetEnginePath Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated <engroot>/AutomatedTesting references to projectroot Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Replaced references that assumes the project path is <engroot>/AutomatedTesting with <projectroot> in the AutomatedTesting python test Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Correct casing in emfxworkspace file Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removed newly added AppendPathParts function Removed the Path constructors which accepts a PathIterable instance The PathIterable isn't safe to return to a user of the Path class as it might be referencing temporary paths supplied via PathView arguments Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Fixed unused parameter warning Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Undid change to the LexicallyProximate function to set the path result to the base path. It needs to return the *this path if the pathResult is empty Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Moved the LocalFileIO ConvertToAbsolutePath implementations to AZ::Utils Fixed the ConvertToAbsolutePath implementation for Unix platforms to use a buffer that is size PATH_MAX(4096 on all our supported Unix platforms). Because the buffer before was AZ::IO::MaxPathLength which as a size of 1024, this was resulting in the Unix `realpath` function smashing the stack when it converts a path to an absolute path that is longer than 1024 characters Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated the EditorCore.Tests to attach the AZ Environment to the EditorCore shared library that is statically loaded on launch. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Fixed for DeprecatedAlaisesKeyVisitor Visit function causing the non string_view overloads being hidden causing a hidden base class function warning Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Changed the AWSMetricsGemMock to use a temporary for writing test assets Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated the LocalFileIO::ResolvePath function to use HasRootPath to determine if a path starts with a root path such as "D:", "D:/" or "/" IsAbsolute was not the corect check as the path of "D:" is a relative path. To be absolute according to the Windows the path must have a root directory. i.e "D:/" or "D:\" Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removed absolute path comment from LocalFile_UnixLike.cpp and LocalFile_Android.cpp FindFiles implementations Updated the ConvertToAlias to supply an AZ::IO::FixedMaxPath Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Replaced usage of the @projectproductassets@ alias with @engroot@ when referring to the LmbrCentral source folder in the CopyDependencyBuilderTest and the SeedBuilderTests Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated the ScriptCanvas Upgrade Tool to output backed up files to the Project User Path instead of the engine root Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Fixed whitespacing issues in Application.cpp Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Remove unnecessary creation of a FixedMaxPath in the UpgradeTool.cpp Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Modified testSeedFolder variable in the SeedBuilderTests to use the @engroot@ alias instead of @projectproductassets@/.. alias when referring to the LmbrCentral Gem source path Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated references to the Project Asset Cache in the PythonTests. Those tests no longer use the logic `azlmbr.paths.projectroot / "Cache" / "pc"` to retrieve a path to the cache root but instead the `azlmbr.paths.projectproductassets` constant Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Fixed the FileIO Deprecated Alias test on Windows Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removing @projectsourceassets@ alias, as it is only used once. Updated the PhysX EditorSystemComponent.cpp to query the ProjectPath form the SettingsRegistry. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Replaced @projectproductassets@ alias with @products@ Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Rollback changes to the PhysX EditorSystemComponent.cpp The changes to use the ProjectPath from the SettingsRegistry has been implemented in PR #4497 Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
193 lines
8.9 KiB
Python
193 lines
8.9 KiB
Python
"""
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Copyright (c) Contributors to the Open 3D Engine Project.
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For complete copyright and license terms please see the LICENSE at the root of this distribution.
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SPDX-License-Identifier: Apache-2.0 OR MIT
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"""
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# import azlmbr.materialeditor will fail with a ModuleNotFound error when using this script with Editor.exe
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# This is because azlmbr.materialeditor only binds to MaterialEditor.exe and not Editor.exe
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# You need to launch this script with MaterialEditor.exe in order for azlmbr.materialeditor to appear.
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import os
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import sys
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import time
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import azlmbr.math as math
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import azlmbr.paths
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sys.path.append(os.path.join(azlmbr.paths.projectroot, "Gem", "PythonTests"))
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import Atom.atom_utils.material_editor_utils as material_editor
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NEW_MATERIAL = "test_material.material"
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NEW_MATERIAL_1 = "test_material_1.material"
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NEW_MATERIAL_2 = "test_material_2.material"
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TEST_MATERIAL_1 = "001_DefaultWhite.material"
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TEST_MATERIAL_2 = "002_BaseColorLerp.material"
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TEST_MATERIAL_3 = "003_MetalMatte.material"
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TEST_DATA_PATH = os.path.join(
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azlmbr.paths.engroot, "Gems", "Atom", "TestData", "TestData", "Materials", "StandardPbrTestCases"
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)
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MATERIAL_TYPE_PATH = os.path.join(
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azlmbr.paths.engroot, "Gems", "Atom", "Feature", "Common", "Assets",
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"Materials", "Types", "StandardPBR.materialtype",
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)
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CACHE_FILE_EXTENSION = ".azmaterial"
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def run():
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"""
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Summary:
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Material Editor basic tests including the below
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1. Opening an Existing Asset
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2. Creating a New Asset
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3. Closing Selected Material
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4. Closing All Materials
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5. Closing all but Selected Material
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6. Saving Material
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7. Saving as a New Material
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8. Saving as a Child Material
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9. Saving all Open Materials
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Expected Result:
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All the above functions work as expected in Material Editor.
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:return: None
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"""
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# 1) Test Case: Opening an Existing Asset
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document_id = material_editor.open_material(MATERIAL_TYPE_PATH)
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print(f"Material opened: {material_editor.is_open(document_id)}")
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# Verify if the test material exists initially
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target_path = os.path.join(azlmbr.paths.projectroot, "Materials", NEW_MATERIAL)
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print(f"Test asset doesn't exist initially: {not os.path.exists(target_path)}")
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# 2) Test Case: Creating a New Material Using Existing One
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material_editor.save_document_as_child(document_id, target_path)
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material_editor.wait_for_condition(lambda: os.path.exists(target_path), 2.0)
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print(f"New asset created: {os.path.exists(target_path)}")
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time.sleep(2.0)
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# Verify if the newly created document is open
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new_document_id = material_editor.open_material(target_path)
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material_editor.wait_for_condition(lambda: material_editor.is_open(new_document_id))
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print(f"New Material opened: {material_editor.is_open(new_document_id)}")
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# 3) Test Case: Closing Selected Material
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print(f"Material closed: {material_editor.close_document(new_document_id)}")
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# Open materials initially
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document1_id, document2_id, document3_id = (
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material_editor.open_material(os.path.join(TEST_DATA_PATH, material))
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for material in [TEST_MATERIAL_1, TEST_MATERIAL_2, TEST_MATERIAL_3]
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)
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# 4) Test Case: Closing All Materials
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print(f"All documents closed: {material_editor.close_all_documents()}")
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# 5) Test Case: Closing all but Selected Material
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document1_id, document2_id, document3_id = (
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material_editor.open_material(os.path.join(TEST_DATA_PATH, material))
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for material in [TEST_MATERIAL_1, TEST_MATERIAL_2, TEST_MATERIAL_3]
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)
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result = material_editor.close_all_except_selected(document1_id)
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print(f"Close All Except Selected worked as expected: {result and material_editor.is_open(document1_id)}")
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# 6) Test Case: Saving Material
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document_id = material_editor.open_material(os.path.join(TEST_DATA_PATH, TEST_MATERIAL_1))
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property_name = azlmbr.name.Name("baseColor.color")
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initial_color = material_editor.get_property(document_id, property_name)
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# Assign new color to the material file and save the actual material
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expected_color = math.Color(0.25, 0.25, 0.25, 1.0)
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material_editor.set_property(document_id, property_name, expected_color)
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material_editor.save_document(document_id)
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time.sleep(2.0)
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# 7) Test Case: Saving as a New Material
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# Assign new color to the material file and save the document as copy
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expected_color_1 = math.Color(0.5, 0.5, 0.5, 1.0)
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material_editor.set_property(document_id, property_name, expected_color_1)
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target_path_1 = os.path.join(azlmbr.paths.projectroot, "Materials", NEW_MATERIAL_1)
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cache_file_name_1 = os.path.splitext(NEW_MATERIAL_1) # Example output: ('test_material_1', '.material')
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cache_file_1 = f"{cache_file_name_1[0]}{CACHE_FILE_EXTENSION}"
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target_path_1_cache = os.path.join(azlmbr.paths.products, "materials", cache_file_1)
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material_editor.save_document_as_copy(document_id, target_path_1)
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material_editor.wait_for_condition(lambda: os.path.exists(target_path_1_cache), 4.0)
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# 8) Test Case: Saving as a Child Material
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# Assign new color to the material file save the document as child
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expected_color_2 = math.Color(0.75, 0.75, 0.75, 1.0)
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material_editor.set_property(document_id, property_name, expected_color_2)
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target_path_2 = os.path.join(azlmbr.paths.projectroot, "Materials", NEW_MATERIAL_2)
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cache_file_name_2 = os.path.splitext(NEW_MATERIAL_1) # Example output: ('test_material_2', '.material')
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cache_file_2 = f"{cache_file_name_2[0]}{CACHE_FILE_EXTENSION}"
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target_path_2_cache = os.path.join(azlmbr.paths.products, "materials", cache_file_2)
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material_editor.save_document_as_child(document_id, target_path_2)
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material_editor.wait_for_condition(lambda: os.path.exists(target_path_2_cache), 4.0)
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# Close/Reopen documents
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material_editor.close_all_documents()
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document_id = material_editor.open_material(os.path.join(TEST_DATA_PATH, TEST_MATERIAL_1))
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document1_id = material_editor.open_material(target_path_1)
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document2_id = material_editor.open_material(target_path_2)
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# Verify if the changes are saved in the actual document
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actual_color = material_editor.get_property(document_id, property_name)
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print(f"Actual Document saved with changes: {material_editor.compare_colors(actual_color, expected_color)}")
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# Verify if the changes are saved in the document saved as copy
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actual_color = material_editor.get_property(document1_id, property_name)
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result_copy = material_editor.compare_colors(actual_color, expected_color_1)
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print(f"Document saved as copy is saved with changes: {result_copy}")
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# Verify if the changes are saved in the document saved as child
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actual_color = material_editor.get_property(document2_id, property_name)
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result_child = material_editor.compare_colors(actual_color, expected_color_2)
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print(f"Document saved as child is saved with changes: {result_child}")
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# Revert back the changes in the actual document
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material_editor.set_property(document_id, property_name, initial_color)
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material_editor.save_document(document_id)
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material_editor.close_all_documents()
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# 9) Test Case: Saving all Open Materials
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# Open first material and make change to the values
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document1_id = material_editor.open_material(os.path.join(TEST_DATA_PATH, TEST_MATERIAL_1))
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property1_name = azlmbr.name.Name("metallic.factor")
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initial_metallic_factor = material_editor.get_property(document1_id, property1_name)
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expected_metallic_factor = 0.444
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material_editor.set_property(document1_id, property1_name, expected_metallic_factor)
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# Open second material and make change to the values
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document2_id = material_editor.open_material(os.path.join(TEST_DATA_PATH, TEST_MATERIAL_2))
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property2_name = azlmbr.name.Name("baseColor.color")
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initial_color = material_editor.get_property(document2_id, property2_name)
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expected_color = math.Color(0.4156, 0.0196, 0.6862, 1.0)
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material_editor.set_property(document2_id, property2_name, expected_color)
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# Save all and close all documents
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material_editor.save_all()
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material_editor.close_all_documents()
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# Reopen materials and verify values
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document1_id = material_editor.open_material(os.path.join(TEST_DATA_PATH, TEST_MATERIAL_1))
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result = material_editor.is_close(
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material_editor.get_property(document1_id, property1_name), expected_metallic_factor, 0.00001
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)
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document2_id = material_editor.open_material(os.path.join(TEST_DATA_PATH, TEST_MATERIAL_2))
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result = result and material_editor.compare_colors(
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expected_color, material_editor.get_property(document2_id, property2_name))
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print(f"Save All worked as expected: {result}")
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# Revert the changes made
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material_editor.set_property(document1_id, property1_name, initial_metallic_factor)
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material_editor.set_property(document2_id, property2_name, initial_color)
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material_editor.save_all()
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material_editor.close_all_documents()
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if __name__ == "__main__":
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run()
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