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* Disabled to skip exporting a node in case there are child bones underneath, this broke motion extraction as we skipped the motion extraction node. * Added several helper methods for getting the local space bind pose transform, finding all bones, getting the first bone for a given node name and a recursive has child bones. * Unified the cloned get all bone methods. Signed-off-by: Benjamin Jillich <jillich@amazon.com> |
5 years ago | |
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| .. | ||
| AWSNativeSDKInit | 5 years ago | |
| Android/ProjectBuilder | 5 years ago | |
| AssetBundler | 5 years ago | |
| AssetProcessor | 5 years ago | |
| AzTestRunner | 5 years ago | |
| CrashHandler | 5 years ago | |
| DeltaCataloger | 5 years ago | |
| GridHub | 5 years ago | |
| ProjectManager | 5 years ago | |
| PythonBindingsExample | 5 years ago | |
| RemoteConsole | 5 years ago | |
| SceneAPI | 5 years ago | |
| SerializeContextTools | 5 years ago | |
| Standalone | 5 years ago | |
| TestImpactFramework | 5 years ago | |
| CMakeLists.txt | 5 years ago | |