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61 lines
2.2 KiB
C++
61 lines
2.2 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include <StartingPointInput_precompiled.h>
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#include <InputLibrary.h>
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#include <AzCore/Serialization/EditContext.h>
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// script canvas
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#include <ScriptCanvas/Libraries/Libraries.h>
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#include <InputHandlerNodeable.h>
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#include <InputNode.h>
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namespace StartingPointInput
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{
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void InputLibrary::Reflect(AZ::ReflectContext* reflection)
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{
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AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(reflection);
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if (serializeContext)
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{
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serializeContext->Class<InputLibrary, LibraryDefinition>()
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->Version(1)
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;
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AZ::EditContext* editContext = serializeContext->GetEditContext();
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if (editContext)
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{
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editContext->Class<InputLibrary>("Input", "")
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->ClassElement(AZ::Edit::ClassElements::EditorData, "")
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->Attribute(AZ::Edit::Attributes::Icon, "Editor/Icons/Components/InputConfig.png")
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;
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}
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}
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}
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void InputLibrary::InitNodeRegistry(ScriptCanvas::NodeRegistry& nodeRegistry)
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{
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ScriptCanvas::Library::AddNodeToRegistry<InputLibrary, StartingPointInput::InputNode>(nodeRegistry);
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ScriptCanvas::Library::AddNodeToRegistry<InputLibrary, StartingPointInput::Nodes::InputHandlerNodeableNode>(nodeRegistry);
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}
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AZStd::vector<AZ::ComponentDescriptor*> InputLibrary::GetComponentDescriptors()
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{
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return AZStd::vector<AZ::ComponentDescriptor*>({
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StartingPointInput::InputNode::CreateDescriptor(),
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StartingPointInput::Nodes::InputHandlerNodeableNode::CreateDescriptor(),
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});
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}
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} // namespace Input
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