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o3de/Code/Framework/AzQtComponents/AzQtComponents/Application/AzQtApplication.h

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/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <QApplication>
#include <AzQtComponents/Utilities/HandleDpiAwareness.h>
namespace AzQtComponents
{
//! Base class for O3DE Tools Applications
class AZ_QT_COMPONENTS_API AzQtApplication
: public QApplication
{
public:
AzQtApplication(int& argc, char** argv);
//! Initializes Qt DPI scaling to handle displays with high display densities, such as Retina displays.
//! Currently, this uses Qt's system DPI awareness, in which a common device scaling factor will be
//! calculated across all attached screens.
//! \warning This must be called before this AzQtApplication instance is initialized.
static void InitializeDpiScaling();
};
} // namespace AzQtComponents