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34 lines
1005 B
C++
34 lines
1005 B
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <QApplication>
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#include <AzQtComponents/Utilities/HandleDpiAwareness.h>
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namespace AzQtComponents
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{
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//! Base class for O3DE Tools Applications
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class AZ_QT_COMPONENTS_API AzQtApplication
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: public QApplication
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{
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public:
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AzQtApplication(int& argc, char** argv);
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//! Initializes Qt DPI scaling to handle displays with high display densities, such as Retina displays.
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//! Currently, this uses Qt's system DPI awareness, in which a common device scaling factor will be
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//! calculated across all attached screens.
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//! \warning This must be called before this AzQtApplication instance is initialized.
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static void InitializeDpiScaling();
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};
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} // namespace AzQtComponents
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