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o3de/Gems/PhysX/Code/Source/Configuration/PhysXConfiguration.cpp

127 lines
5.1 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <PhysX/Configuration/PhysXConfiguration.h>
#include <AzCore/Memory/SystemAllocator.h>
#include <AzCore/Serialization/SerializeContext.h>
#include <AzCore/Serialization/EditContext.h>
namespace PhysX
{
namespace PhysXInternal
{
AzPhysics::CollisionConfiguration CreateDefaultCollisionConfiguration()
{
AzPhysics::CollisionConfiguration configuration;
configuration.m_collisionLayers.SetName(AzPhysics::CollisionLayer::Default, "Default");
configuration.m_collisionGroups.CreateGroup("All", AzPhysics::CollisionGroup::All, AzPhysics::CollisionGroups::Id(), true);
configuration.m_collisionGroups.CreateGroup("None", AzPhysics::CollisionGroup::None, AzPhysics::CollisionGroups::Id::Create(), true);
return configuration;
}
bool PhysXSystemConfigurationConverter([[maybe_unused]] AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& dataElement)
{
if (dataElement.GetVersion() <= 1)
{
dataElement.RemoveElementByName(AZ_CRC_CE("DefaultMaterialLibrary"));
AZ_Warning("PhysXSystemConfigurationConverter", false,
"Old version of PhysX Configuration data found. Physics material library will be reset to default.");
}
return true;
}
}
AZ_CLASS_ALLOCATOR_IMPL(WindConfiguration, AZ::SystemAllocator, 0);
AZ_CLASS_ALLOCATOR_IMPL(PhysXSystemConfiguration, AZ::SystemAllocator, 0);
/*static*/ void WindConfiguration::Reflect(AZ::ReflectContext* context)
{
if (auto* serialize = azrtti_cast<AZ::SerializeContext*>(context))
{
serialize->Class<PhysX::WindConfiguration>()
->Version(1)
->Field("GlobalWindTag", &WindConfiguration::m_globalWindTag)
->Field("LocalWindTag", &WindConfiguration::m_localWindTag)
;
if (AZ::EditContext* editContext = serialize->GetEditContext())
{
editContext->Class<PhysX::WindConfiguration>("Wind Configuration", "Wind force entity tags.")
->ClassElement(AZ::Edit::ClassElements::EditorData, "")
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->DataElement(AZ::Edit::UIHandlers::Default, &WindConfiguration::m_globalWindTag,
"Global wind tag",
"Global wind provider tags.\n"
"Global winds apply to entire world.")
->DataElement(AZ::Edit::UIHandlers::Default, &WindConfiguration::m_localWindTag,
"Local wind tag",
"Local wind provider tags.\n"
"Local winds are constrained to a PhysX collider's boundaries.")
;
}
}
}
bool WindConfiguration::operator==(const WindConfiguration& other) const
{
return m_globalWindTag == other.m_globalWindTag &&
m_localWindTag == other.m_localWindTag
;
}
bool WindConfiguration::operator!=(const WindConfiguration& other) const
{
return !(*this == other);
}
/*static*/ void PhysXSystemConfiguration::Reflect(AZ::ReflectContext* context)
{
AzPhysics::SystemConfiguration::Reflect(context);
WindConfiguration::Reflect(context);
if (auto* serializeContext = azdynamic_cast<AZ::SerializeContext*>(context))
{
serializeContext->Class<PhysX::PhysXSystemConfiguration, AzPhysics::SystemConfiguration>()
->Version(2, &PhysXInternal::PhysXSystemConfigurationConverter)
->Field("WindConfiguration", &PhysXSystemConfiguration::m_windConfiguration)
;
if (AZ::EditContext* editContext = serializeContext->GetEditContext())
{
// this is needed so the edit context of AzPhysics::SystemConfiguration can be used.
editContext->Class<PhysX::PhysXSystemConfiguration>("System Configuration", "PhysX system configuration")
->ClassElement(AZ::Edit::ClassElements::EditorData, "")
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
;
}
}
}
/*static*/ PhysXSystemConfiguration PhysXSystemConfiguration::CreateDefault()
{
PhysXSystemConfiguration systemConfig;
systemConfig.m_collisionConfig = PhysXInternal::CreateDefaultCollisionConfiguration();
return systemConfig;
}
bool PhysXSystemConfiguration::operator==(const PhysXSystemConfiguration& other) const
{
return AzPhysics::SystemConfiguration::operator==(other) &&
m_windConfiguration == other.m_windConfiguration
;
}
bool PhysXSystemConfiguration::operator!=(const PhysXSystemConfiguration& other) const
{
return !(*this == other);
}
}