1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
109 lines
3.2 KiB
C++
109 lines
3.2 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <Asset/BlastAssetHandler.h>
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#include <Asset/BlastAsset.h>
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#include <AzCore/IO/FileIO.h>
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#include <AzCore/IO/GenericStreams.h>
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namespace Blast
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{
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BlastAssetHandler::~BlastAssetHandler()
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{
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Unregister();
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}
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AZ::Data::AssetPtr BlastAssetHandler::CreateAsset(
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const AZ::Data::AssetId& id, [[maybe_unused]] const AZ::Data::AssetType& type)
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{
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if (!CanHandleAsset(id) || type != GetAssetType())
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{
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AZ_Error("Blast", false, "Invalid asset type! BlastAssetHandler only handle 'BlastAsset'");
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return nullptr;
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}
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return aznew BlastAsset;
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}
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AZ::Data::AssetHandler::LoadResult BlastAssetHandler::LoadAssetData(
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const AZ::Data::Asset<AZ::Data::AssetData>& asset, AZStd::shared_ptr<AZ::Data::AssetDataStream> stream,
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[[maybe_unused]] const AZ::Data::AssetFilterCB& assetLoadFilterCB)
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{
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if (!stream || asset.GetType() != AZ::AzTypeInfo<BlastAsset>::Uuid())
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{
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AZ_Error(
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"Blast", asset.GetType() == AZ::AzTypeInfo<BlastAsset>::Uuid(),
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"Invalid asset type! We only handle 'BlastAsset'");
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return LoadResult::Error;
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}
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BlastAsset* data = asset.GetAs<BlastAsset>();
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const size_t sizeBytes = static_cast<size_t>(stream->GetLength());
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AZStd::vector<char> buffer;
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buffer.resize_no_construct(sizeBytes);
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stream->Read(sizeBytes, buffer.data());
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return data->LoadFromBuffer(buffer.data(), sizeBytes) ? LoadResult::LoadComplete : LoadResult::Error;
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}
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void BlastAssetHandler::DestroyAsset(AZ::Data::AssetPtr ptr)
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{
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delete ptr;
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}
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void BlastAssetHandler::GetHandledAssetTypes(AZStd::vector<AZ::Data::AssetType>& assetTypes)
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{
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assetTypes.push_back(AZ::AzTypeInfo<BlastAsset>::Uuid());
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}
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void BlastAssetHandler::Register()
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{
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AZ_Assert(AZ::Data::AssetManager::IsReady(), "Asset manager isn't ready!");
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AZ::Data::AssetManager::Instance().RegisterHandler(this, AZ::AzTypeInfo<BlastAsset>::Uuid());
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AZ::AssetTypeInfoBus::Handler::BusConnect(AZ::AzTypeInfo<BlastAsset>::Uuid());
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}
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void BlastAssetHandler::Unregister()
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{
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AZ::AssetTypeInfoBus::Handler::BusDisconnect(AZ::AzTypeInfo<BlastAsset>::Uuid());
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if (AZ::Data::AssetManager::IsReady())
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{
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AZ::Data::AssetManager::Instance().UnregisterHandler(this);
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}
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}
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AZ::Data::AssetType BlastAssetHandler::GetAssetType() const
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{
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return AZ::AzTypeInfo<BlastAsset>::Uuid();
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}
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const char* BlastAssetHandler::GetAssetTypeDisplayName() const
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{
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return "Blast Asset";
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}
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const char* BlastAssetHandler::GetGroup() const
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{
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return "Blast";
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}
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const char* BlastAssetHandler::GetBrowserIcon() const
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{
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return "Icons/Components/Box.png";
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}
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void BlastAssetHandler::GetAssetTypeExtensions(AZStd::vector<AZStd::string>& extensions)
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{
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extensions.push_back("blast");
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}
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} // namespace Blast
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