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o3de/Code/Editor/UndoViewRotation.cpp

79 lines
2.1 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
// Description : Undo for Python function (PySetCurrentViewPosition)
#include "EditorDefs.h"
#include "UndoViewRotation.h"
// Editor
#include "ViewManager.h"
#include <AzCore/Math/Matrix3x3.h>
#include <AzCore/Math/Matrix3x4.h>
#include <AzFramework/Components/CameraBus.h>
#include <MathConversion.h>
Ang3 CUndoViewRotation::GetActiveCameraRotation()
{
AZ::Transform activeCameraTm = AZ::Transform::CreateIdentity();
Camera::ActiveCameraRequestBus::BroadcastResult(
activeCameraTm,
&Camera::ActiveCameraRequestBus::Events::GetActiveCameraTransform
);
const AZ::Matrix3x4 cameraMatrix = AZ::Matrix3x4::CreateFromTransform(activeCameraTm);
const Matrix33 cameraMatrixCry = AZMatrix3x3ToLYMatrix3x3(AZ::Matrix3x3::CreateFromMatrix3x4(cameraMatrix));
return RAD2DEG(Ang3::GetAnglesXYZ(cameraMatrixCry));
}
CUndoViewRotation::CUndoViewRotation(const QString& pUndoDescription)
{
m_undoDescription = pUndoDescription;
m_undo = GetActiveCameraRotation();
}
int CUndoViewRotation::GetSize()
{
return sizeof(*this);
}
QString CUndoViewRotation::GetDescription()
{
return m_undoDescription;
}
void CUndoViewRotation::Undo(bool bUndo)
{
CViewport* pRenderViewport = GetIEditor()->GetViewManager()->GetGameViewport();
if (pRenderViewport)
{
if (bUndo)
{
m_redo = GetActiveCameraRotation();
}
Matrix34 tm = pRenderViewport->GetViewTM();
tm.SetRotationXYZ(Ang3(DEG2RAD(m_undo.x), DEG2RAD(m_undo.y), DEG2RAD(m_undo.z)), tm.GetTranslation());
pRenderViewport->SetViewTM(tm);
}
}
void CUndoViewRotation::Redo()
{
CViewport* pRenderViewport = GetIEditor()->GetViewManager()->GetGameViewport();
if (pRenderViewport)
{
Matrix34 tm = pRenderViewport->GetViewTM();
tm.SetRotationXYZ(Ang3(DEG2RAD(m_redo.x), DEG2RAD(m_redo.y), DEG2RAD(m_redo.z)), tm.GetTranslation());
pRenderViewport->SetViewTM(tm);
}
}