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48 lines
1.7 KiB
C++
48 lines
1.7 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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namespace LmbrCentral
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{
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namespace ClassConverters
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{
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template <typename Shape, typename ShapeConfig>
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bool UpgradeShapeComponentConfigToShape(AZ::u32 version, const char* shapeName, AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& classElement)
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{
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if (version <= 2)
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{
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const int configIndex = classElement.FindElement(AZ_CRC("Configuration", 0xa5e2a5d7));
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if (configIndex != -1)
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{
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// cache shape config
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ShapeConfig configuration;
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classElement.GetSubElement(configIndex).GetDataHierarchy<ShapeConfig>(context, configuration);
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// remove existing config from stream
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classElement.RemoveElement(configIndex);
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// add shape to shape component
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const int shapeIndex = classElement.AddElement<Shape>(context, shapeName);
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if (shapeIndex != -1)
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{
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// add shape config to shape
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classElement.GetSubElement(shapeIndex).AddElementWithData<ShapeConfig>(context, "Configuration", configuration);
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}
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else
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{
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return false;
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}
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}
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else
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{
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return false;
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}
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}
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return true;
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}
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}
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}
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