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ea3cf928b03bf499bcb9543cfebc54060ac31194
o3de
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Gene Walters
a452da819d
Dont allow spawning netbound entities by default, we first need to initialize multiplayer and know our network agent type (dedicated-server/client-server/client). This will stop the editor playmode (which doesn't init multiplayer until it connects to the server) from spawning netbound entities
...
Signed-off-by: Gene Walters <
genewalt@amazon.com
>
2022-01-19 14:36:36 -08:00
..
AtomCore
Removes ThreadDrillerEvents, replaces handlers with TreadEventBus
2021-12-02 12:40:39 -08:00
AzAndroid/java/com
/amazon
…
AzCore
Dont allow spawning netbound entities by default, we first need to initialize multiplayer and know our network agent type (dedicated-server/client-server/client). This will stop the editor playmode (which doesn't init multiplayer until it connects to the server) from spawning netbound entities
2022-01-19 14:36:36 -08:00
AzFramework
ScreenToWorld and WorldToScreen Camera functionality (
#6903
)
2022-01-14 16:43:01 -08:00
AzGameFramework
Update how Project Filepaths are calculated when not supplied via command line (
#5194
)
2021-11-04 11:02:18 -05:00
AzManipulatorTestFramework
Initial improvements to fix viewport icon selection and draw order (
#6284
)
2021-12-16 09:35:23 +00:00
AzNetworking
Templates restricted (
#6498
)
2022-01-14 10:27:20 -08:00
AzQtComponents
Fixed problem with inputting numbers in sliders (
#6859
)
2022-01-17 17:58:19 +00:00
AzTest
Templates restricted (
#6498
)
2022-01-14 10:27:20 -08:00
AzToolsFramework
Fix: Entity Outliner: Outliner is unusable with the Editor in slice mode (
#6983
)
2022-01-19 16:45:52 +00:00
GFxFramework
More fixes
2021-09-08 16:50:57 -07:00
GridMate
Templates restricted (
#6498
)
2022-01-14 10:27:20 -08:00
CMakeLists.txt
Remove crcfix (
#3294
)
2021-08-18 12:38:00 -07:00