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75 lines
2.7 KiB
C++
75 lines
2.7 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzCore/Component/Component.h>
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#include <AssetBuilderSDK/AssetBuilderBusses.h>
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#include <AssetBuilderSDK/AssetBuilderSDK.h>
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#include <AzCore/std/smart_ptr/unique_ptr.h>
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#include <AzFramework/Asset/AssetCatalog.h>
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namespace TestAssetBuilder
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{
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struct TestDependentAsset
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: public AZ::Data::AssetData
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{
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AZ_CLASS_ALLOCATOR(TestDependentAsset, AZ::SystemAllocator, 0);
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AZ_RTTI(TestDependentAsset, "{B91BCEFE-1725-47E8-A762-C09F09425904}", AZ::Data::AssetData);
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TestDependentAsset() = default;
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};
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class TestDependentAssetCatalog
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: public AZ::Data::AssetCatalog
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{
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public:
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AZ_CLASS_ALLOCATOR(TestDependentAssetCatalog, AZ::SystemAllocator, 0);
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TestDependentAssetCatalog() = default;
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AZ::Data::AssetStreamInfo GetStreamInfoForLoad(const AZ::Data::AssetId& assetId, const AZ::Data::AssetType& type) override;
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};
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//! TestAssetBuilderComponent handles the lifecycle of the builder.
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class TestAssetBuilderComponent
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: public AZ::Component,
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public AssetBuilderSDK::AssetBuilderCommandBus::Handler
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{
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public:
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AZ_COMPONENT(TestAssetBuilderComponent, "{55C3848D-A489-4428-9BA9-4A40AC7B9952}");
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TestAssetBuilderComponent();
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~TestAssetBuilderComponent() override;
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void Init() override;
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void Activate() override;
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void Deactivate() override;
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static void Reflect(AZ::ReflectContext* context);
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static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided);
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static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible);
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static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required);
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static void GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent);
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//! Asset Builder Callback Functions
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void CreateJobs(const AssetBuilderSDK::CreateJobsRequest& request, AssetBuilderSDK::CreateJobsResponse& response);
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void ProcessJob(const AssetBuilderSDK::ProcessJobRequest& request, AssetBuilderSDK::ProcessJobResponse& response);
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//////////////////////////////////////////////////////////////////////////
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//!AssetBuilderSDK::AssetBuilderCommandBus interface
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void ShutDown() override; // if you get this you must fail all existing jobs and return.
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//////////////////////////////////////////////////////////////////////////
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private:
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bool m_isShuttingDown = false;
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AZStd::unique_ptr<TestDependentAssetCatalog> m_dependentCatalog;
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};
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} // namespace TestAssetBuilder
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