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o3de/Gems/ScriptCanvasTesting/Code/Source/ScriptCanvasTestingEditorMo...

54 lines
1.8 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzCore/Memory/SystemAllocator.h>
#include <AzCore/Module/Module.h>
#include <ScriptCanvasTestingSystemComponent.h>
#include <Editor/Framework/ScriptCanvasTraceUtilities.h>
#include <Source/Nodes/Nodeables/NodeableTestingLibrary.h>
namespace ScriptCanvasTesting
{
using namespace ScriptCanvasEditor;
class ScriptCanvasTestingModule
: public AZ::Module
{
public:
AZ_RTTI(ScriptCanvasTestingModule, "{AF32BC51-C4E5-48C4-B5E4-D7877C303D43}", AZ::Module);
AZ_CLASS_ALLOCATOR(ScriptCanvasTestingModule, AZ::SystemAllocator, 0);
ScriptCanvasTestingModule()
{
m_descriptors.insert(m_descriptors.end(), {
ScriptCanvasTestingSystemComponent::CreateDescriptor(),
TraceMessageComponent::CreateDescriptor(),
});
AZStd::vector<AZ::ComponentDescriptor*> componentDescriptors(NodeableTestingLibrary::GetComponentDescriptors());
m_descriptors.insert(m_descriptors.end(), componentDescriptors.begin(), componentDescriptors.end());
}
/**
* Add required SystemComponents to the SystemEntity.
*/
AZ::ComponentTypeList GetRequiredSystemComponents() const override
{
return AZ::ComponentTypeList{
azrtti_typeid<ScriptCanvasTestingSystemComponent>(),
azrtti_typeid<TraceMessageComponent>(),
};
}
};
}
// DO NOT MODIFY THIS LINE UNLESS YOU RENAME THE GEM
// The first parameter should be GemName_GemIdLower
// The second should be the fully qualified name of the class above
AZ_DECLARE_MODULE_CLASS(Gem_ScriptCanvasTesting, ScriptCanvasTesting::ScriptCanvasTestingModule)