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17 lines
494 B
C++
17 lines
494 B
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzCore/std/smart_ptr/unique_ptr.h>
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#include <AzCore/Module/DynamicModuleHandle.h>
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namespace AZ::SceneProcessing
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{
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inline AZStd::unique_ptr<DynamicModuleHandle> s_sceneCoreModule;
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inline AZStd::unique_ptr<DynamicModuleHandle> s_sceneDataModule;
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inline AZStd::unique_ptr<DynamicModuleHandle> s_fbxSceneBuilderModule;
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} // namespace AZ::SceneProcessing
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