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27 lines
602 B
C++
27 lines
602 B
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include "FastNoise_precompiled.h"
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#include <FastNoiseModule.h>
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namespace FastNoiseGem
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{
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class FastNoiseEditorModule
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: public FastNoiseModule
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{
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public:
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AZ_RTTI(FastNoiseEditorModule, "{119E8542-E0D2-4D58-9C87-B8E7CF032274}", FastNoiseModule);
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AZ_CLASS_ALLOCATOR(FastNoiseEditorModule, AZ::SystemAllocator, 0);
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FastNoiseEditorModule();
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AZ::ComponentTypeList GetRequiredSystemComponents() const override;
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};
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}
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