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72 lines
2.4 KiB
C++
72 lines
2.4 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzCore/Component/Component.h>
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#include <AzCore/Script/ScriptTimePoint.h>
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#include <DebugDraw/DebugDrawBus.h>
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namespace DebugDraw
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{
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class DebugDrawRayElement
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{
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public:
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AZ_CLASS_ALLOCATOR(DebugDrawRayElement, AZ::SystemAllocator, 0);
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AZ_TYPE_INFO(DebugDrawRayElement, "{BFA68022-208C-4A25-8A33-CF411164F994}");
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static void Reflect(AZ::ReflectContext* context);
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AZ::EntityId m_startEntityId;
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AZ::EntityId m_endEntityId;
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float m_duration;
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AZ::ScriptTimePoint m_activateTime;
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AZ::Color m_color;
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AZ::Vector3 m_worldLocation;
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AZ::Vector3 m_worldDirection;
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AZ::ComponentId m_owningEditorComponent;
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DebugDrawRayElement()
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: m_duration(0.f)
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, m_color(1.0f, 1.0f, 1.0f, 1.0f) // AZ::Color::White
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, m_worldLocation(AZ::Vector3::CreateZero())
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, m_worldDirection(AZ::Vector3::CreateZero())
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, m_owningEditorComponent(AZ::InvalidComponentId)
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{
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}
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};
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class DebugDrawRayComponent
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: public AZ::Component
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{
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friend class DebugDrawSystemComponent;
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public:
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AZ_COMPONENT(DebugDrawRayComponent, "{7D1C2FE7-541D-4C0A-B10C-D0EA4DE40BA8}");
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static void Reflect(AZ::ReflectContext* context);
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static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided);
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static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible);
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static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required);
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static void GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent);
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DebugDrawRayComponent() = default;
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explicit DebugDrawRayComponent(const DebugDrawRayElement& element);
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~DebugDrawRayComponent() override = default;
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////////////////////////////////////////////////////////////////////////
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// AZ::Component interface implementation
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void Init() override;
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void Activate() override;
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void Deactivate() override;
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////////////////////////////////////////////////////////////////////////
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protected:
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DebugDrawRayElement m_element;
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};
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}
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