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40 lines
1.0 KiB
C++
40 lines
1.0 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <Thumbnails/Rendering/ThumbnailRendererSteps/ThumbnailRendererStep.h>
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namespace AZ
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{
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namespace LyIntegration
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{
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namespace Thumbnails
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{
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//! FindThumbnailToRenderStep checks whether there are any new thumbnails that need to be rendered every tick
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class FindThumbnailToRenderStep
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: public ThumbnailRendererStep
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, private TickBus::Handler
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{
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public:
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FindThumbnailToRenderStep(ThumbnailRendererContext* context);
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void Start() override;
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void Stop() override;
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private:
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//! AZ::TickBus::Handler interface overrides...
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void OnTick(float deltaTime, AZ::ScriptTimePoint time) override;
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void PickNextThumbnail();
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};
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} // namespace Thumbnails
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} // namespace LyIntegration
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} // namespace AZ
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