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o3de/Code/Tools/SceneAPI/SceneCore/Components/GenerationComponent.cpp

32 lines
806 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzCore/Serialization/SerializeContext.h>
#include <SceneAPI/SceneCore/Components/GenerationComponent.h>
namespace AZ::SceneAPI::SceneCore
{
void GenerationComponent::Activate()
{
ActivateBindings();
}
void GenerationComponent::Deactivate()
{
DeactivateBindings();
}
void GenerationComponent::Reflect(ReflectContext* context)
{
SerializeContext* serializeContext = azrtti_cast<SerializeContext*>(context);
if (serializeContext)
{
serializeContext->Class<GenerationComponent, AZ::Component, Events::CallProcessorBinder>()->Version(1);
}
}
} // namespace AZ::SceneAPI::SceneCore