Files
o3de/Gems/CrashReporting/Code/Platform/Windows/GameCrashHandler_windows.cpp
T
Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00

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/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
// LY Game Crashpad Hook - win
#include <CrashReporting/GameCrashHandler.h>
namespace CrashHandler
{
const char* gameCrashHandlerPath = "GameCrash.Uploader.exe";
const char* GameCrashHandler::GetCrashHandlerExecutableName() const
{
return gameCrashHandlerPath;
}
}