b4a2edec6a
* Final update copyright headers to reference license files at the repo root Signed-off-by: spham <spham@amazon.com> * Fix copyright validator unit tests to support the stale O3DE header scenario Signed-off-by: spham <spham@amazon.com>
31 lines
996 B
C++
31 lines
996 B
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzCore/Component/Component.h>
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#include <Atom/RPI.Reflect/System/AnyAsset.h>
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#include <Atom/Feature/DiffuseGlobalIllumination/DiffuseGlobalIlluminationFeatureProcessorInterface.h>
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namespace AZ
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{
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namespace Render
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{
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class DiffuseGlobalIlluminationComponentConfig final
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: public ComponentConfig
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{
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public:
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AZ_RTTI(DiffuseGlobalIlluminationComponentConfig, "{0D0835D6-6094-4EF8-BEAC-5FF8A4E4C119}", ComponentConfig);
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AZ_CLASS_ALLOCATOR(DiffuseGlobalIlluminationComponentConfig, SystemAllocator, 0);
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static void Reflect(ReflectContext* context);
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DiffuseGlobalIlluminationQualityLevel m_qualityLevel = DiffuseGlobalIlluminationQualityLevel::Low;
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};
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}
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}
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